It's like that when you newly install Terraria.is my terraria folder in documents supposed to be just a JSON file named config?
Hm, can you describe to me the vanilla worlds that did appear in the tModLoader folder? And are you using any sort of modification thing besides tModLoader?Okay, nope! That doesn't appear in my tModLoader world.
EDIT: just realized, one of my worlds disappeared from tModLoader. One of the worlds that are ACTUALLY in the ModLoader World folder.
Well, that's a bug alright; a bug in your modHey, bluemagic, I found a very STRANGE bug. Whenever I say recipe.AddTile(ItemID.WorkBench); it is meant to make the item crafted at a workbench, correct? But I checked the guide, (by guide I mean the NPC) and he said it was crafted at a present even though I said to craft it at a workbench in the code. This confused me VERY much.. I got it working by using the actual ID number, (18).
The problem is that you were requiring a tile that shared an ID with the workbench's item ID. You had to use TileID instead.