Baconfry
Terrarian
So here's what I came up with for the Jungle's alternate biome weapons.
Amazon Wrath
80 melee damage
Very fast speed
Strong knockback
Launches a spread of three parasitic seeds, which are strongly affected by gravity. When the seeds hit an enemy, they cling (one seed per enemy), dealing 40 damage every second. Every 5 damage done stores 1 health in the seed, and when 50 health is stored inside, or the enemy is killed, the seed drops off and can be picked up by a player to restore health.
Viridian Storm
52 magic damage
Fast speed
Extremely weak knockback
Uses 4 mana
Fires spore clouds. Spore clouds bounce off surfaces, like the Water Bolt. Each can hit enemies three times, and has a very large hitbox. However, they have extremely low velocity, even slower than the Water Bolt. This is a blessing in disguise, because spamming these projectiles can make any enclosed space uninhabitable. Spore clouds last for six seconds.
Here's the interesting bit: after a spore cloud hits an enemy once, it homes in on it. This makes the Viridian Storm unique as a partially-homing projectile.
Carnivora Staff
30 summon damage
Summons a Carnivorous Plant "turret" at the mouse location. It can be placed on background walls. It has a lifetime of one minute. But keep reading.
When an enemy comes within range of the turret, it opens its jaw and launches a Plantera's Tentacle-esque projectile at it, with a vine attached. Much like the Piranha Gun, it quickly chews its victim into bits. However, it is forced to retract after finishing off its prey.
Whenever it kills an enemy this way, its lifetime is increased by (maximum health of the enemy/50) seconds. After existing for thirty seconds, it grows an additional miniature mouth that spits Poison Seeds at enemies, which inflict Poison. After surviving for one minute, it grows another. The sprite provided is shown with both of its mini-mouths.
So that's it for the weapons. However, I have an announcement to make.
To put the finishing touch on @SzGamer227's Post-Mech Hell Expansion, my plan is to fill an Underworld Chest. Four weapons of each class. If things are added the way Sz envisions them, then I have no doubt in my mind that Hell will deserve a biome chest. So I'm not quite done yet!
Edit: Underworld Weapons have already been posted.
Amazon Wrath
80 melee damage
Very fast speed
Strong knockback
Launches a spread of three parasitic seeds, which are strongly affected by gravity. When the seeds hit an enemy, they cling (one seed per enemy), dealing 40 damage every second. Every 5 damage done stores 1 health in the seed, and when 50 health is stored inside, or the enemy is killed, the seed drops off and can be picked up by a player to restore health.
Viridian Storm
52 magic damage
Fast speed
Extremely weak knockback
Uses 4 mana
Fires spore clouds. Spore clouds bounce off surfaces, like the Water Bolt. Each can hit enemies three times, and has a very large hitbox. However, they have extremely low velocity, even slower than the Water Bolt. This is a blessing in disguise, because spamming these projectiles can make any enclosed space uninhabitable. Spore clouds last for six seconds.
Here's the interesting bit: after a spore cloud hits an enemy once, it homes in on it. This makes the Viridian Storm unique as a partially-homing projectile.
Carnivora Staff
30 summon damage
Summons a Carnivorous Plant "turret" at the mouse location. It can be placed on background walls. It has a lifetime of one minute. But keep reading.
When an enemy comes within range of the turret, it opens its jaw and launches a Plantera's Tentacle-esque projectile at it, with a vine attached. Much like the Piranha Gun, it quickly chews its victim into bits. However, it is forced to retract after finishing off its prey.
Whenever it kills an enemy this way, its lifetime is increased by (maximum health of the enemy/50) seconds. After existing for thirty seconds, it grows an additional miniature mouth that spits Poison Seeds at enemies, which inflict Poison. After surviving for one minute, it grows another. The sprite provided is shown with both of its mini-mouths.
So that's it for the weapons. However, I have an announcement to make.
To put the finishing touch on @SzGamer227's Post-Mech Hell Expansion, my plan is to fill an Underworld Chest. Four weapons of each class. If things are added the way Sz envisions them, then I have no doubt in my mind that Hell will deserve a biome chest. So I'm not quite done yet!
Edit: Underworld Weapons have already been posted.
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