WilliamD
Official Terrarian
Okay all! Welcome to the Flamethrower's combo thread. In this thread, I will be talking about some combos you can do with the flamethrower that could be added. Here we go!
1. Slime gun+ Flamethrower on an enemy= Combustion: The enemies explode take 100 damage to them and making the fire last much longer. ( About seven more seconds)
2. Water gun+ Flamethrower= Cancel out: Enemies only emate a smoke effect.
3. Cursed flames+ Flamethrower= Everlasting flame: Flame lasts seven seconds longer, can't be put out, and does more damage.
4. Ichor+ Flamethrower= Burning defense: Run speed is increase, but defense is decreased over time for 15 seconds and the player takes damage.
5. Frostburn+ Flamethrower= Freezing Burn: Damage over time is increased. Running in water slows you or the enemies down.
6. Electrified+ Flamethrower= Electric fire: Damage over time is massive, moving does not solve anything, and going in water does much more damage than usual.
7. Frozen+ Flamethrower= Thaw: Enemies thawed out are still slightly slower
8. Poison+ Flamethrower= Fever: Enemies lose much more health, and are slowed down due to poison.
9. Confusion+ Flamethrower= Panic: Enemies have more speed, but run away from the player, take more damage, and have lower contact damage. (About 10%)
10. Weakness+ Flamethrower= Weak hit: Hits are more weaker, cause the enemies to take damage, and enemies move slower and inflict less knockback.
11. Bleeding+ Flamethrower= Hot blooded: Regeneration is stopped, player takes damage, and the player loses attack speed.
Hope you guys enjoyed these combos!
Give me feedback or additions in the comments below.
1. Slime gun+ Flamethrower on an enemy= Combustion: The enemies explode take 100 damage to them and making the fire last much longer. ( About seven more seconds)
2. Water gun+ Flamethrower= Cancel out: Enemies only emate a smoke effect.
3. Cursed flames+ Flamethrower= Everlasting flame: Flame lasts seven seconds longer, can't be put out, and does more damage.
4. Ichor+ Flamethrower= Burning defense: Run speed is increase, but defense is decreased over time for 15 seconds and the player takes damage.
5. Frostburn+ Flamethrower= Freezing Burn: Damage over time is increased. Running in water slows you or the enemies down.
6. Electrified+ Flamethrower= Electric fire: Damage over time is massive, moving does not solve anything, and going in water does much more damage than usual.
7. Frozen+ Flamethrower= Thaw: Enemies thawed out are still slightly slower
8. Poison+ Flamethrower= Fever: Enemies lose much more health, and are slowed down due to poison.
9. Confusion+ Flamethrower= Panic: Enemies have more speed, but run away from the player, take more damage, and have lower contact damage. (About 10%)
10. Weakness+ Flamethrower= Weak hit: Hits are more weaker, cause the enemies to take damage, and enemies move slower and inflict less knockback.
11. Bleeding+ Flamethrower= Hot blooded: Regeneration is stopped, player takes damage, and the player loses attack speed.
Hope you guys enjoyed these combos!
Give me feedback or additions in the comments below.
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