J-50N
Terrarian
Hi guys! I'm J-50N and I've been working on these suggestions for quite some time. I was going to post these along with a great many others, but I'm posting these ones now just in case these can make it into 1.3. I will add a lot more eventually.
Note: All of the sprites are mine unless stated otherwise. I give the developers full and complete permission to use them.
Also, I tend to collect and ideas from suggestions I like (with permission when possible). I try to give credit where credit is due, but I may be wrong. Correct me if that happens.
General Changes:
The last one of each is not normally placeable. Unless this was purposeful, this should be corrected.
New Content:
Accessories:
Enemies:
Spawns in the Ocean in Hardmode. Doesn't actively attack, but deals damage and inflicts Venom on contact if puffed up. Can be caught with a Bug Net, but it must be done before it puffs up; there is a 0.5 second delay between when you get close and when it puffs up. (Sprite/idea based on a sprite by @Dragonith )
Spawns in the meteor biome while it is raining or anywhere where the Meteor is very close to the ocean. It acts like a normal squid, but 'swims' through the air. It would deal high contact damage, as well as shooting a burst of greenish sparks at you which inflict Hallucinating. It always drops Iridescent Ink. (Based on an idea by @Scarecrow)
Buffs and Debuffs:
Causes afflicted players to see enemies that aren't there. These enemies can hurt and kill the affected player but deal no knockback. They can all be killed in one hit. (1 health, no defense) Examples of hallucinations could be small rainbow slimes, Pigrons, Walking Goldfish/Pirhanas, etc. The death message for being killed by a hallucination should be unique and could be something like "[Player]'s brain was fried."
Miscellaneous Items:
This would be dropped from the equivalent to an archer in the Lunar Invasion or crafted from some Lunar material. When in your ammo slots it counts as infinite normal Bullets.
My Lihzahrd Invasion suggestion can be found here.
Feedback is appreciated.
Note: All of the sprites are mine unless stated otherwise. I give the developers full and complete permission to use them.
Also, I tend to collect and ideas from suggestions I like (with permission when possible). I try to give credit where credit is due, but I may be wrong. Correct me if that happens.
General Changes:
I think that Crimson Hearts should beat 'normally' instead of their current pulsing. This is very minor, but I think it would look really good, especially if they all beat in sync.
Make it craftable with 10 Wood, 50 Gel and a Life Crystal please. It's currently so rare that I only encountered it in Hardmode after making a slime farm. It's useless by the time you can make a slime farm, so this will make it available when it could be useful. Of course, you have to give up a Life Crystal, so is it really worth it? It gives new players a choice.
New Content:
Accessories:
Yes I know there are already a lot, but I think these two should added.
Honeycomb Waders - Crafted with Water Walking Boots, a Band of Regeneration and a Honeycomb - Increased Health regeneration, Honey buff lasts twice as long, movement is unhindered in Honey and you release bees when damaged. Just something interesting I thought up to complement the Lava Waders.
Obsidian Runners - Crafted with Lava Waders and Hermes Boots - Combines the effects normally. I think that this would help to make Lava Waders preferable in some situations to Frostspark by giving them a speed boost. I hate moving slowly, and so I always use Frostspark, but this could make Lava Waders a decent contender.
Honeycomb Waders - Crafted with Water Walking Boots, a Band of Regeneration and a Honeycomb - Increased Health regeneration, Honey buff lasts twice as long, movement is unhindered in Honey and you release bees when damaged. Just something interesting I thought up to complement the Lava Waders.
Obsidian Runners - Crafted with Lava Waders and Hermes Boots - Combines the effects normally. I think that this would help to make Lava Waders preferable in some situations to Frostspark by giving them a speed boost. I hate moving slowly, and so I always use Frostspark, but this could make Lava Waders a decent contender.
Spawns in the Ocean in Hardmode. Doesn't actively attack, but deals damage and inflicts Venom on contact if puffed up. Can be caught with a Bug Net, but it must be done before it puffs up; there is a 0.5 second delay between when you get close and when it puffs up. (Sprite/idea based on a sprite by @Dragonith )
Spawns in the meteor biome while it is raining or anywhere where the Meteor is very close to the ocean. It acts like a normal squid, but 'swims' through the air. It would deal high contact damage, as well as shooting a burst of greenish sparks at you which inflict Hallucinating. It always drops Iridescent Ink. (Based on an idea by @Scarecrow)
Spawns in the Underground Jungle post-Plantera. It would have about 2000 health and deal enough damage to be a credible threat. It would act like Plantera, spitting flower petals for the first stage, then changing into it's second form and using melee attacks.
Used to make Sparkling Dye which causes the player to leave a trail of greenish sparkles. It can be combined with Intense Rainbow Dye to create Psychedelic Dye which changes color and causes enemy PvP Players caught in the trail to get the Hallucinating debuff.
From left to right: Iridescent Ink, Sparkling Dye, Psychedelic Dye.
My Lihzahrd Invasion suggestion can be found here.
Feedback is appreciated.
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