Milady Lyndis
Steampunker
This helmet is awesome. Having your player emmiting light directly is pratical. What is not pratical about it is that it takes a helmet slot, thus breaking set bonuses and lowering your defense...
Lets have a litte upgrade for it...
Here comes the Obsidian Lantern! When wearing this in one of your accessories slots, you character will be emitting light permanelty! And it also protect from fire blocks! (for some balancing purposes, the +1 defense from the skull is removed and the light produced by the lantern is slightly dimmer than the one comming from the mining helmet)
Lets add another upgrade to this. It should be interesting for the magic users out here!
The Mana Lantern emits nice blue light, protect from fire blocks and give a bonus +7% magic damage!
You just found this Sorcerer Emblem in the Wall's remains? You think it's alot better than this shiny blue lantern? Keep the Mana Lantern, i have something for it!
The Cursed Lantern is one of the two hardmode upgrades to the Mana Lantern. It emits creepy green light, protect from fire blocks and give a +5% magic damage bonus. But that's not all! Every magic attacks have now a chance to induce the Cursed Inferno debuff!
The Ichor Lantern is is the counterpart to the Cursed Lantern. It emits weird yellowish light, protect from fire blocks, gives a +6% magic damage bonus and allows your magic attacks to inflict the Ichor debuff.
The chance to inflict debuffs is affected by the weapon speed. Fast weapons will have harder time to give debuffs than slow ones. (thanks @DestroyerOfTheDestroyer for pointing this)
Here's a list of the chances of giving debuffs based on weapon speeds.
Very Slow = 50%
Slow = 35%
Average = 25%
Fast = 10%
Very Fast = 5%
Insanely Fast = 2%
Slow = 35%
Average = 25%
Fast = 10%
Very Fast = 5%
Insanely Fast = 2%
One last thing, it's about the Band of Starpower...
I don't think the BoS should be exclusive to corruption worlds. Just remove it from the shadow orbs drops and maybe have it as a possible golden chest loot... (like the band of regeneration)
SzGamer addressed this issue in this suggestion, please take a look :3 -> http://forums.terraria.org/index.php?threads/balancing-shadow-orbs-and-crimson-hearts.2953/
SzGamer addressed this issue in this suggestion, please take a look :3 -> http://forums.terraria.org/index.php?threads/balancing-shadow-orbs-and-crimson-hearts.2953/
That's all! I'm all ears open for things to improve this suggestion, should be it balancing or covering new debuffs!
Have a good day!
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