tModLoader Mechanical Core

gh0stb0y3

Terrarian
2rcs4yt.jpg

A Team Rift mod.

Mechanical Core is a core mod that adds several variations of mobs to the game world that drop various cogs, needed to craft mechanical items.
While such items are not in this mods, this mod acts as a dependancy for mods that do.

Installation:
To install this mod, first install tModLoader.
Then, either download the mod from the link below and place the file in the folder 'My Games\Terraria\ModLoader\Mods', or use the in-game mod browser.
[Download Link]

Cogs are the basis of all things mechanical. They can be obtained by slaying monsters with cogs in them.
We don't know how they got there though, but we suspect it involved an enormous explosion...
Slimy cogs can be found in the overworld cog slime variants.
These cogs can be obtained by slaying the zombie variant with a cog in the head, as well as the demon eye variants.
These cogs can be gained by slaying the cog skeleton variant.
These variants of the cogs are dropped by the cog variants of face monsters or soul eaters respectively.
These variants are found in the underground jungle in cog variants of hornets.
These can be found lodged inside the cog variants of fire imps.
These cogs are dropped by the cog variant of the angry bones.
This workbench is the basic place to make all basic mechanical items.
Crafted with:
-10 slimy cogs
-1 workbench

Version: 1.0​
 
Last edited:
I also get that error, here is the log:
De index ligt buiten de matrixgrenzen.
bij Terraria.NPC.SetDefaults(Int32 Type, Single scaleOverride)
bij Terraria.NPC.SetDefaultsKeepPlayerInteraction(Int32 Type)
bij Terraria.NPC.CloneDefaults(Int32 Type)
bij Mechcore.NPCs.Eaters.CogEater.SetDefaults()
bij Terraria.ModLoader.Mod.SetupContent()
bij Terraria.ModLoader.ModLoader.do_Load(Object threadContext)

Obviously this is another language, but the first line is just "Index was outside the bounds of the array", and "bij" means "at".
 
Index was outside the bounds of the array.
at Terraria.NPC.SetDefaults(Int32 Type, Single scaleOverride)
at Terraria.NPC.SetDefaultsKeepPlayerInteraction(Int32 Type)
at Terraria.NPC.CloneDefaults(Int32 Type)
at Mechcore.NPCs.Eaters.CogEater.SetDefaults()
at Terraria.ModLoader.Mod.SetupContent()
at Terraria.ModLoader.ModLoader.do_Load(Object threadContext)

I, similarly, have the same error.
 
Yes. I tested it with all my mods, and it seems to be incompatible with:

Prefixes for Enemies v0.43 by Hiccup251
Tremor Mod Remastered v1.2.0.1
I've a whole lot of other mods active with no problems. Want a list of those, as well?
 
I just discovered this is a tmodloader bug. In the meantime, avoid using "npc.CloneDefaults(int);" in the CogEye. It should be fixed next update.
 
Yes. I tested it with all my mods, and it seems to be incompatible with:

Prefixes for Enemies v0.43 by Hiccup251
Tremor Mod Remastered v1.2.0.1
I've a whole lot of other mods active with no problems. Want a list of those, as well?
Aww it's incompatible with the Tremor mod. Can that be fixed, or will I have to chose? ;(
 
Aww it's incompatible with the Tremor mod. Can that be fixed, or will I have to chose? ;(
Well, judging from the lack of replies for more than 22 days, I'd say choose. I'm not playing right now--waiting for Tremor to upload, but I'd like to be able to use both of them whenever that happens.
 
Back
Top Bottom