Ami
Terrarian
Inspired by another topic, it occurs to me that many of us think weapons are bad or unusable, simply because we know what we like. But, do we know what we DON'T like? What's a worthy investment of your time and resources? In the case of polls which have multiple items bunched together, such as the ore swords, pick only the best one. If you love silver sword, but think iron sword is a waste of the bars, vote as if this were a poll for silver sword. I'll be logging these in a spreadsheet and making a compilation of which items users think are good, bad, OP, or a waste of space.
If they're bad, what would make them better? Lower cost? Autoswing? Projectiles? Different attack animation?
If they're OP, what would make them balanced?
Day Twelve: Daedalus Stormbow
The single most overpowered weapon in the game, I think. It turns destroyer from a crummy juncture into a 100% farmable experience. It's even good vs fishron, moon lord, and pillars, despite being obtainable immediately after entering hardmode. That said, I get this in hardcore, speed runs, and in normal games. It's never not worth getting, unless its use is expressly forbidden.
Early Hardmode items
Day 11 - Nimbus Rod - 4.47 - (19 votes)
Pre-Hardmode items
Day 7 - Pistols - 4.14 - (34 votes)
Day 4 - Yoyos - 4.00 - (12 votes)
Day 8 - Covered in BEES! - 3.72 - (22 votes)
Day 5 - Boomerangs - 3.44 - (18 votes)
Day 2 - Ore Bows - 3.53 - (26 votes)
Day 3 - Grenades - 3.37 - (24 votes)
Day 10 - Gem Staves - 2.86 - (23 votes)
Day 9 - Throwing knife/shuriken family - 2.5 (16 votes)
Day 1 - Ore Swords - 2.45 - (22 votes) - Everyone agrees these are not very good, but have no idea how to improve them.
Day 6 - Flails - 2.04 - (24 votes)
If they're bad, what would make them better? Lower cost? Autoswing? Projectiles? Different attack animation?
If they're OP, what would make them balanced?
Day Twelve: Daedalus Stormbow
The single most overpowered weapon in the game, I think. It turns destroyer from a crummy juncture into a 100% farmable experience. It's even good vs fishron, moon lord, and pillars, despite being obtainable immediately after entering hardmode. That said, I get this in hardcore, speed runs, and in normal games. It's never not worth getting, unless its use is expressly forbidden.
Early Hardmode items
Day 11 - Nimbus Rod - 4.47 - (19 votes)
Pre-Hardmode items
Day 7 - Pistols - 4.14 - (34 votes)
Day 4 - Yoyos - 4.00 - (12 votes)
Day 8 - Covered in BEES! - 3.72 - (22 votes)
Day 5 - Boomerangs - 3.44 - (18 votes)
Day 2 - Ore Bows - 3.53 - (26 votes)
Day 3 - Grenades - 3.37 - (24 votes)
Day 10 - Gem Staves - 2.86 - (23 votes)
Day 9 - Throwing knife/shuriken family - 2.5 (16 votes)
Day 1 - Ore Swords - 2.45 - (22 votes) - Everyone agrees these are not very good, but have no idea how to improve them.
Day 6 - Flails - 2.04 - (24 votes)