SnailsAttack
Dungeon Spirit
I've made quite a few accessory suggestions over the year that I've been on this website, and I created this thread to share with everyone an improved version of those accessories,(with new sprites!) as well as many others. Lets begin!
Merchant's Monocle
This accessory allows you to see the sell and buy prices of every object, without having to look in the shops of npcs. If the item is not sold by any currently existing NPCs, there will not be a buy price. This will help with knowing what to keep and what to sell, and if it's worth selling. Also, items that usually have no value are worth 1 copper when sold with the Merchants Eyepiece equipped, such as dirt, stone and mud. It is sold by the merchant for 15 gold.
Example:
Mining Helmet
Buy 8
Sell 1
Merchant's Eyepiece
An upgrade of the Merchant's Eyepeice, combined with the Credit Card at a Tinkerer's Workshop. It has the same effect as the Merchant's Eyepiece, but you are now able to see the unit prices of items, and if you can buy them, it will tell you their origin and when/where you can get it. It also increases coin pickup range and shops have lower prices. Hitting enemies will sometimes drop extra coins.
Example:
Glowstick
Buy 160
Sell 20
Unit Buy 10
Unit Sell 2
Sold By
Night Only
The Jungle Rose
Normally this is just a vanity accessory obtained in the jungle, but I am giving it a new power. When equipped, it increases the chance of a heart being dropped by monsters from 8.3% to 20%.
Vigor Rose
The Vigor Rose is crafted with a Jungle Rose and a Healing Potion at a Tinkerer's Workshop. It causes health potions to automatically be used when needed.
Charmed Rose
A combination of the Vigor Rose and the Mana Flower, crafted at a Tinkerer's Workshop. It causes mana potions and health potions to be drunken when needed, and in addition, makes healing potions 25% more effective and shortens the mana sickness debuff by 35%.
Laser Ruler
It is crafted with a Ruler and Mechanical Ruler at a Tinkerer's Workshop, and when equipped, it creates a laser guided grid onscreen and shows a block measurement overlay.
Electromatic Gizmo Pack
Crafted with an Architect Gizmo Pack and Laser Ruler at a Tinkerer's workshop, it creates a glowing, laser guided grid onscreen, and shows a block measurement overlay. It also increases general building stats.
Crystal Necklace
Crafted with a Charm of Myths and Shark Tooth Necklace at a Tinkerer's Workshop, it gives the player 6 additional armor penetration, provides life regeneration and reduces the cooldown of healing potions.
Crystal Cloak
It is crafted with a Bee Cloak and Crystal Necklace at a TInkerer's Workshop. It causes you to release crystal wasps upon damage, which do 5 damage more than normal bees and have 6 extra armor penetration. They are the color of crystal shards. You also have 6 additional armor penetration, improved life regeneration and shorter potion sickness.
Slime Gauntlet
The Slime Gauntlet is a combination of Royal Gel and the Fire Gauntlet, it increases melee knock back, causes melee attacks to inflict fire damage, gives 12% increased melee damage and speed, and causes all slimes to be friendly to the player.
Crystal Gauntlet
The Crystal Gauntlet combines the powers of the Slime Gauntlet and Crystal Cloak! It causes you to release crystal wasps upon damage, have 6 additional armor penetration, improved life regeneration, shorter potion sickness, increases melee knock back, causes melee attacks to inflict fire damage, gives 12% increased melee damage and speed, and causes all slimes to be friendly to the player.
Thanks to @AwesomePerson159 for the sprite and idea!
Spore Pack
The spore pack is a combination of the Hive Pack and Spore Sac. When damaged, you release a swarm of 2-4 hornets that are bigger than regular bees, and do 20% more damage than normal bees. You have a 35% chance of having these bees being created when you use a bee-based weapon. As well as this, every once in a while you will drop a green beehive-like object onto the ground, that explodes into 4-6 hornets when an enemy touches it.
Shield of Destruction
The Shield of Destruction is a combination of the Shield of Cthulhu, the Destroyer Emblem, and the Paladin's Shield. It gives you 12% increased damage, 10% increased critical, 6 additional defense, and will inflict the Destruction buff, which causes 35% of your teammate's damage to be inflicted on you, but gives you a 15% resistance to that damage, so that you are only delt 20% of the damage taken by your teammates. It also allows you to dash, similar to that of The Shield of Cthulhu's, except that you move 1/3 farther, do not lose any height while dashing, deal 86 damage, and can pass through 1 enemy.
Palladium Shield
The Palladium Shield is a combination of the Shiny Stone and Ankh Shield. It has all the powers of it's predecessors, but has more powerful regeneration than the shiny stone. It also gives 5 additional defense.
Terrarian's Shield
The Terrarian's Shield is a combination of the Shield of Destruction and Palladium Shield. With it equipped, you get 15% increased damage, 15% increased critical chance, 10 additional defense, you inflict the Destruction buff (mentioned above), you get powerful regeneration, all the effects of the ankh shield, you can preform a sonic-like dash to deal 106 damage and pass through 2 enemies, and when you dash you become a whirling ball of light that is the color of the shield, and you leave a trail of damaging particles.
Epilogue
If you think that this suggestion looks like some of my previous threads slapped together, than consider the fact that I spent over 3 hours drawing sprites, fixing and tweaking the accessories' abilities, and then compiling them all here. It took some work.
Anyways, leave a comment or like, fill out the poll, and if you didn't like a certain accessory, tell me why you didn't like it and what could be changed!
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