SzGamer227
Spazmatism
Okay, so the idea is to have an item which converts ores into other ores. Specifically, the special alternate ore types that can take its place during world generation by allowing the player to craft one with the other. Here are the details:
(Enormous thanks to Zoomo for the sprites!)
Mineral Transmutor
(In addition to extracting Silt/Slush)
Copper Ore <-> Tin Ore
Iron Ore <-> Lead Ore
Silver Ore <-> Tungsten Ore
Gold Ore <-> Platinum Ore
Demonite Ore <-> Crimtane Ore
Recipe:
Extractinator
Gold Bars (x15)
Platinum Bars (x15) - These can both be obtained on the same world via Silt/Slush extraction.
Amber (x10)
Diamond (x10)
Transmutation Reactor
(In addition to the above conversions)
Cobalt Ore <-> Palladium Ore
Mythril Ore <-> Orichalcum Ore
Adamantite Ore <-> Titanium Ore
Hallowed Ore <-> Cybernetic Ore
Recipe:
Mineral Transmutor
Souls of Light (x40)
Souls of Night (x40)
Additionally, extracting Silt/Slush in Hardmode will be able to produce Hardmode Ores, since Crates obtained by fishing are able to yield Hardmode ore varieties as well. Why leave the Extractinator out, especially when it was the original method of obtaining cross-world ores?
This would be very helpful to have if you wanted to craft special ore-specific items without having to create new worlds. This is especially useful when you want Hardmode ores, since you have to defeat the Wall of Flesh but have no guarantee of getting the ores you want. The crafting requirement seem fair in my mind, but if you have a problem with anything, let me know.
Also, conversions for non-ore materials between worlds is a distinct possibility, although I'm not sure which level of Transmutor this should require. This would mean being able to convert Corruption commodities to Crimson counterparts (alliteration, anyone?), and Hallowed materials into their Cyber equivalents. (Suggesting this as if the Cyber exists already. Hail our Cyber overlords!)
Feedback is appreciated!
(Enormous thanks to Zoomo for the sprites!)
Mineral Transmutor
(In addition to extracting Silt/Slush)
Recipe:
Transmutation Reactor
(In addition to the above conversions)
Hallowed Ore <-> Cybernetic Ore
Recipe:
Additionally, extracting Silt/Slush in Hardmode will be able to produce Hardmode Ores, since Crates obtained by fishing are able to yield Hardmode ore varieties as well. Why leave the Extractinator out, especially when it was the original method of obtaining cross-world ores?
This would be very helpful to have if you wanted to craft special ore-specific items without having to create new worlds. This is especially useful when you want Hardmode ores, since you have to defeat the Wall of Flesh but have no guarantee of getting the ores you want. The crafting requirement seem fair in my mind, but if you have a problem with anything, let me know.
Also, conversions for non-ore materials between worlds is a distinct possibility, although I'm not sure which level of Transmutor this should require. This would mean being able to convert Corruption commodities to Crimson counterparts (alliteration, anyone?), and Hallowed materials into their Cyber equivalents. (Suggesting this as if the Cyber exists already. Hail our Cyber overlords!)
Feedback is appreciated!
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