Techdude594
Skeletron Prime
Terra fine? Please do elaborate sir!Seems like a lower quality of the terrafine pack (WiP)
Terra fine? Please do elaborate sir!Seems like a lower quality of the terrafine pack (WiP)
It looks nice, but I prefer smooth sprites with no pixelation. Just a personal preference, though I may play around with that texture pack in the future.This: http://forums.terraria.org/index.php?threads/terrafine-project-resized-terraria.45303/
I zoomed in on one you posted and itseems like you went alot like it. Terrafine is manually editing all sprites to remove the 2x2 pixel format and keep the style as close as possible to what we think they were trying for. (I'm in the spriter team but i haven't messed with any in a couple weeks.
Ah, I see that now. It looks good, GL on your endeavors, I hope it's completed sometime in the future.It isn't really pixelated, we basically double the actual texture pixels while not changing the size.
[doublepost=1469045294,1469045278][/doublepost]You should read up more.
Is this the HQX version? I'll try to compile some common issues I see later, and email you. Thanks for the updateUploaded the 1.3.2 blended textures to Mediafire: https://www.mediafire.com/?kmrv4vfhcth8qpm
I will do the non-blended version tomorrow.
Yes, and to restore the files, just verify game cache. Simple, and clean looking!Holy , this is amazing. I'm gonna try this right now.
[doublepost=1469125080,1469124842][/doublepost]Am I right to say if you copy to Terraria/Contents, the .xnb files will auto overwrite usage of vanilla .xnb files?
The method is easy so long as the files image is recolored, this guy as well as armyfrog use the fact that the terraria textures are 2x2 pixels for every sprite. Idk why they did it that way, it might have a slight memory reduction with processing textures.Holy , this is amazing. I'm gonna try this right now.
[doublepost=1469125080,1469124842][/doublepost]Am I right to say if you copy to Terraria/Contents, the .xnb files will auto overwrite usage of vanilla .xnb files?
Well I tried, it doesn't seem the game uses the updated textures.Yes, and to restore the files, just verify game cache. Simple, and clean looking!
I noticed this a while ago. It's interesting.The method is easy so long as the files image is recolored, this guy as well as armyfrog use the fact that the terraria textures are 2x2 pixels for every sprite. Idk why they did it that way, it might have a slight memory reduction with processing textures.
What do you mean?Well I tried, it doesn't seem the game uses the updated textures.
I mean exactly what I said.I noticed this a while ago. It's interesting.
[doublepost=1469126646,1469126622][/doublepost]
What do you mean?
Interesting, are the textures broken?I mean exactly what I said.
I dunno, it seems I just have vanilla texturesInteresting, are the textures broken?
This texture pack is just an HD version of the original sprites. It's kinda hard to notice the difference.I dunno, it seems I just have vanilla textures
Huh? I thought everything was smoothed out.. I can see a huge difference in OP.This texture pack is just an HD version of the original sprites. It's kinda hard to notice the difference.
Army Frog's pack looks nice, but there is also pixely perfect, which I think looks good as well.I actually noticed it on mobile while looking at tiles texture for a build I've been planning. I had to count the texture pixels and zoomed in to max and saw the edges of every pixel. Also you should talk to armyfrog cause if you and him decided to fuse your packs together these packs will both speed up. You both actually want the same thing, army has found how to improve the sprites yet keep them unchanged.
That's what I meant, HD, smoothed-out. The terms are interchangeable I suppose.Huh? I thought everything was smoothed out.. I can see a huge difference in OP.
I personally think @ArmyFrog wouldn't like it as much. He does his sprites by hand, from what I've seen he doesn't accept sprites through filters.I actually noticed it on mobile while looking at tiles texture for a build I've been planning. I had to count the texture pixels and zoomed in to max and saw the edges of every pixel. Also you should talk to armyfrog cause if you and him decided to fuse your packs together these packs will both speed up. You both actually want the same thing, army has found how to improve the sprites yet keep them unchanged.
Army Frog's pack looks nice, but there is also pixely perfect, which I think looks good as well.