Can I say something?
@Zanderstorm made a very good point here
I can get through a tile Sprite sheet in no more than three hours, an item between 30 seconds to 5 minutes, an armor Sprite sheet in about 10 minutes, walls in two hours, and achievements in slightly under an hour. Now, I don't mean to brag, however I think this is important to be said: I can Sprite ridiculously fast four three main reasons. I have been for almost five years, my metabolism is uniquely high, meaning that my hands move quickly, and finally, I love what I do. I have done some rough math and my estimated time of completion will be next year.
Like I said, i am not going to use filters in my pack for two reasons. First off, my textures will turn out exactly the way I, and the spriters helping me out want them to. Two, it's something I'm proud of, in the same way, say, Hellmans mayonnaise is proud of using caged free eggs in their products. Like I said, I can Sprite quickly, and if it were up to me, there would be a new release every day, and I would finish in a quarter of a year. But this is something i want to enjoy working on, so I want to take my time. Using filters will not help
Zander and I are working on two different packs. He is using a more choppy, more angular style, while I am focusing on keeping things smooth. I want to work with Zander in the future, but in a different pack...
I hope I cleared a few thing up.