So, there's to be no rewrite of the 3DS or Wii U versions.
Doesn't appear that way, no. For DS, I suspect we know why:
So I'm to assume that if RAM's the problem, and a 3DS doesn't have even as much as a PS Vita, then we're not even going to be on par with where the Vita version is. We'll get a few more items here and there. Woop! We're not ever going to get our Online Multiplayer or larger worlds, are we? Meh. You're never going to make use of the New 3DS' extra RAM, are you?
Where did 505 say anything about expanded worlds or multiplayer or really anything one way or the other for 3DS? I missed that part.
And yes, the 3DS - even the N3DS - is the most RAM-deficient platform on which Terraria can be played. RAM is the key rate-limiter across all versions of the game...so yes, that will always be a potential concern on 3DS, period.
'Most people that play Xbox have a 360 - but we're going to make the game better on Xbox One!'
Make it Better =/= completely breaking the game and/or rendering it a gameplay experience far from what is acceptable (again, taking their post for what it says).
I mean, I get it - you have been very consistent with your message. Let's see what
@Deanzor comes up with on that front before conclusions are fully jumped to? I know he has heard your concerns and desires.
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505 games you may be right about not supporting old gen devises anymore but think of all the people who love Terraria and have Xbox360 or PS3 who simply can't get next gen. Now when you think about it that's a lot of people and you are saying how the old gen consoles are 12 years old when the Xbox 360 is younger that! 505 games you are making loads of major Terraria console fans like me upset because we can't continue to support it for 360 and PS 3 so while you make your decision think of all these people who can't continue to support this game on console.
Seems less a "decision" and more a necessity based on what they said. I know that doesn't help - but I don't see a lack of caring or support for a game that has updated continuously since 2013 and will continue to do so on newer tech moving forward. Even MS themselves effectively and publicly "abandoned ship" on 360 in late April of this year. As a 360 owner since release (ah, all those RRODs
), it is sad for me to see it go....but it lasted WAY longer than most consoles I experienced in my lifetime. For example, the NES launched in 1985....and the N64 in 1997....that shows that the "old gen" had a lot of legs to it vs the old days - but all technology has its ultimate limits. That is as true for Terraria as it is anything else really (See: the ancient potato PC players that had issues when 1.3 dropped).
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All that said, every single version of Terraria out there is a pretty solid experience. It is hard to look at the game on "X platform" for what it is instead of what it isn't - but what it is is a fun, engrossing experience that sucks up hundreds of hours. I've watched my kids and all of their friends spend hundreds of hours playing 3DS Terraria with each other - again, for what it is, and they are having a blast. Anything further 505 can do to make it better is 100% welcome, but I'm just saying its pretty darned good as it stands.
I really appreciate how level-headed everyone has been so far - I think everyone gets that this falls in the "unfortunate, but necessary" area...which doesn't lessen the sadness, but does make it more able to reach closure in the end. Thanks for that.