neoselket
Ice Queen
Critters have always played a small part in Terraria, and while they were expanded slightly in 1.2.3 and 1.3, i still feel there is room for improvement. Commence suggestion.
First, i would make all(already existing) critters have 9999 defense, which means they would take only 1 damage from any source. This would make it harder to accidentally kill a gold bunny(poor paul) or truffle worm.
Hallowed bunny
40 health
200 defense
30 damage
100% KB resistance
The Hallowed bunny has high health and defense, but is slow, like the Corrupt/crimson bunnies. Spawns in the surface hallow. Is passive unless hit. While passive, it can be caught with a bug net and put in a terrarium.
Hallowed squirrel
300 health
50 defense
30 damage
100% KB resistance
Basically the same as the bunny.
Hallowed penguin
200 health
30 defense
20 damage
Basically the same as the squirrel.
Corrupt squirrel
100 health
5 defense
10 damage
Crimson squirrel
120 health
8 defense
12 damage
Crimson variant of the corrupt squirrel.
Bionic bunny
150 health
60 defense
looks like a normal bunny when facing right, but the sprite changes to a mechanical bunny when facing left. is passive until attacked, or when nighttime comes. spawns when at least one mech boss has been defeated. while passive, can be caught with a bug net and put in a terrarium.
Mushroom bunny
5 health
9999 defense
spawns in mushroom biomes. can be caught with a bug net and put in a terrarium.
Small termite
5 health
9999 defense
Found in Termite Nests. Can be caught with a bug net and put in a terrarium.
Ant
5 health
9999 defense
Spawns randomly above and below ground. Can be caught with a bug net.
Ant farm
crafted with 5 ants, 5 dirt, and a terrarium.
Anthill
A small background object that would spawn ants. Spawns 1-3 ants when broken, the same way breaking rocks spawns worms. Can be crafted(though without the ant spawning mechanic) at an ant farm with 5 dirt.
Sprites by @Anubscorpiak
First, i would make all(already existing) critters have 9999 defense, which means they would take only 1 damage from any source. This would make it harder to accidentally kill a gold bunny(poor paul) or truffle worm.
Hallowed bunny
40 health
200 defense
30 damage
100% KB resistance
The Hallowed bunny has high health and defense, but is slow, like the Corrupt/crimson bunnies. Spawns in the surface hallow. Is passive unless hit. While passive, it can be caught with a bug net and put in a terrarium.
Hallowed squirrel
300 health
50 defense
30 damage
100% KB resistance
Basically the same as the bunny.
Hallowed penguin
200 health
30 defense
20 damage
Basically the same as the squirrel.
Corrupt squirrel
100 health
5 defense
10 damage
Crimson squirrel
120 health
8 defense
12 damage
Crimson variant of the corrupt squirrel.
Bionic bunny
150 health
60 defense
looks like a normal bunny when facing right, but the sprite changes to a mechanical bunny when facing left. is passive until attacked, or when nighttime comes. spawns when at least one mech boss has been defeated. while passive, can be caught with a bug net and put in a terrarium.
Mushroom bunny
5 health
9999 defense
spawns in mushroom biomes. can be caught with a bug net and put in a terrarium.
Small termite
5 health
9999 defense
Found in Termite Nests. Can be caught with a bug net and put in a terrarium.
Ant
5 health
9999 defense
Spawns randomly above and below ground. Can be caught with a bug net.
Ant farm
crafted with 5 ants, 5 dirt, and a terrarium.
Anthill
A small background object that would spawn ants. Spawns 1-3 ants when broken, the same way breaking rocks spawns worms. Can be crafted(though without the ant spawning mechanic) at an ant farm with 5 dirt.
Sprites by @Anubscorpiak
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mushroom bunny.png451 bytes · Views: 589
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hallowed penguin.png441 bytes · Views: 593
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hallowed bunny.PNG401 bytes · Views: 541
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hallowed squirrel.png464 bytes · Views: 535
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crimson squirrel.png442 bytes · Views: 585
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corrupt squirrel.png535 bytes · Views: 578
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bionic bunny.png399 bytes · Views: 581
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