Items Rainbow Bullets

MasterLuigi452

Headless Horseman
Reading some of the suggestions of bullets and ammo, I thought up a strange bullet type.
I call it Rainbow Bullets.
I will try to do the sprite, but what it will look like is a Musket Ball with rainbow color change just like Rainbow Brick.

How to craft
Exploding_Bullet.png
50 Exploding Bullets +
Golden_Bullet.png
50 Golden Bullets +
High_Velocity_Bullet.png
50 High Velocity Bullets +
Chlorophyte_Bullet.png
50 Chlorophyte Bullets +
Nano_Bullet.png
50 Nano Bullets +
Crystal_Bullet.png
50 Crystal Bullets +
Venom_Bullet.png
50 Venom Bullets +
Hallowed_Bar.png
1 Hallowed Bar = 50 Rainbow Bullets.

New Crafting Recipe Suggested by Frain Breeze
I like the concept, but crafting them would be kind of annoying. Why not cut the middleman (bullet types) and have it crafted with the other bullets' ingredients? I.e.
  • 1 Crystal Shard
  • 1 Cog
  • 1 Nanites
  • 1 Explosive Powder
  • 1 Gold Dust
  • 1 Cholorophye Bar
  • 1 Vial of Venom
  • 1 Hallowed Bar
Maybe include 50 empty bullets, but you could assume that's what the hallowed bar is for. Still a lot of ingredients, but less tedious than crafting each individual type first.
Stats
Damage: 10
Velocity: 5
Rarity:
Rarity_color_7.png

Sell Value: 13
Copper_Coin.png


Special Properties
This special bullet will have ALL of the bullet effects from the bullets that were used to craft Rainbow Bullet.
However, the bullet effects will be different from each shot and each shots will be completely random.
Alternative: The shots are fired in order of red to purple. So the order of the bullets fired are EB -> GB -> HB -> ChB -> NB -> CryB -> VB and cycle from the top.

How the Bullets Look when Fired
Each shots will keep the original firing colors from the original bullets, so the user can see which bullet s/he just fired from using a Rainbow Bullet.

My Thoughts and Possible Changes
At first, I planned Orange and Green as Ichor Bullet and Cursed Bullet respectively. However, this meant one has to create a new world to gather either Cursed Flame, or Ichor. I wanted the materials to craft this bullet able to obtain in a single world. Rather than jumping to different worlds to gather alternative materials of Corruption and Crimson.
I personally don't think 1 Hallowed Bar is necessary to craft this bullet. Sure. The bullets themselves are huge investment in terms of money, but this bullet will be a post-Plantera ammunition. Meaning you cannot craft this bullet until you can get hands on Vial of Venom.
Since this bullet will have all of the bullet effects that were used in crafting, I think the damage can be knocked down to 9 instead of 10.

So what do you guys think? Even with the base damage lower than Venom Bullet, do you think this bullet is too strong?
Or is there something else you are curious about?
Please. Leave a comment and discuss!
 
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The crafting sounds like a pain.. but the ammo is interesting. Not sure if it would be OP with faster firing guns as you'd pretty much have all effects happening at the same time.
 
maybe there just a rainbow colour and give one of these debuffs randomly each time?
So the bullet colors change as they travel in rainbow color? I guess that works.

The crafting sounds like a pain.. but the ammo is interesting. Not sure if it would be OP with faster firing guns as you'd pretty much have all effects happening at the same time.
Keep in mind that the real debuffs from this bullet are Confused and Venom.
If I had Ichor and Cursed Bullets replacing Golden and High Velocity Bullets like I mentioned at My Thought section, then this bullet would be OP.
 
I like the concept, but crafting them would be kind of annoying. Why not cut the middleman (bullet types) and have it crafted with the other bullets' ingredients? I.e.
  • 1 Crystal Shard
  • 1 Cog
  • 1 Nanites
  • 1 Explosive Powder
  • 1 Gold Dust
  • 1 Cholorophye Bar
  • 1 Vial of Venom
  • 1 Hallowed Bar
Maybe include 50 empty bullets, but you could assume that's what the hallowed bar is for. Still a lot of ingredients, but less tedious than crafting each individual type first.
 
I like the concept, but crafting them would be kind of annoying. Why not cut the middleman (bullet types) and have it crafted with the other bullets' ingredients? I.e.
  • 1 Crystal Shard
  • 1 Cog
  • 1 Nanites
  • 1 Explosive Powder
  • 1 Gold Dust
  • 1 Cholorophye Bar
  • 1 Vial of Venom
  • 1 Hallowed Bar
Maybe include 50 empty bullets, but you could assume that's what the hallowed bar is for. Still a lot of ingredients, but less tedious than crafting each individual type first.
Friggin genius.
How come I didn't come up with this method? I'll add this idea at OP soon.
 
I like the concept, but crafting them would be kind of annoying. Why not cut the middleman (bullet types) and have it crafted with the other bullets' ingredients? I.e.
  • 1 Crystal Shard
  • 1 Cog
  • 1 Nanites
  • 1 Explosive Powder
  • 1 Gold Dust
  • 1 Cholorophye Bar
  • 1 Vial of Venom
  • 1 Hallowed Bar
Maybe include 50 empty bullets, but you could assume that's what the hallowed bar is for. Still a lot of ingredients, but less tedious than crafting each individual type first.
Yes this one is good!
 
Coding wise, maybe.
But this bullet alone will save spaces for your inventory.

Meh, inventory management has never been hard for me, especially for ammunition.

These bullets, while interesting, would be too random/too much variety (for the alternative) to be effective in comparison to using a single-personality bullet. When I want to kill hoards of enemies and keep them at bay at the same time, I get explosive bullets. When I want raw DPS, I get Crystal bullets. When I can't be bothered to aim, I use Chlorophyte (I never do, actually). Even if you added the Ichor/Cursed bullets to the mix, they still wouldn't beat either specialised builds.

Keep in mind that the real debuffs from this bullet are Confused and Venom.
If I had Ichor and Cursed Bullets replacing Golden and High Velocity Bullets like I mentioned at My Thought section, then this bullet would be OP.

And yet you have the best bullet in the game on the list. I don't think having Ichor and Cursed up there would hurt at all. In fact, it might actually be a reason to use these bullets because of the 'automated' Ichor.
 
I'd rather the bullet fired had a rainbow spark trail and played the Nyan Cat song sometimes when you fire it and the bullet will keep playing it if your close enough. So in PVP: NYAN NYAN NYAN Other Player: Lol wat u gonna do m8? Me: TASTE THE RAINBOW B1TCH! *360_Noscope Couldn't handle the rainbows*
 
I really don't see this catching on. Like Flak said, the max DPS you can achieve either by exploding bullets on mobs, or crystal bullets on single targets will be far better than this.... Malarkey. I think it should have a new ability instead, unrelated to the bullets listed, but nevertheless has a tie-in with the materials. As to what that is, I'm afraid I'm coming up short.

It is, a somewhat acceptable concept, but outside of reasons of vanities and making a mess, I don't see much use for it.
 
I think I will scrap this idea, but remake it with different bullet effect...
Stay tuned. I may have to make new thread for this.
 
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