If You Could Add An Achievement To Terraria, What Would It Be?

1) level 20 Frost Moon
2) Made your world free from Crimson, Corruption and Hallow (Dryad)
3) Defeat all bosses and events (PKM lvl 15, FM lvl 20) in less than 24h (ingame time, so one day, or 24min real time)

and ...uhm
4) 1337 angler quests

Considering the Frost Moon and angler quests achievements are precisely the two rarest achievements, according to Steam statistics (the 200 angler quests is the only one I'm missing yet), I would say... No. Just no.
 
Ultimate Weapon Master: Collect all weapons (Doesn't have to be in the same world)
Endless Possibilities: Collect all Vanity Sets (same as above)
A Good Offense is a Good Defense: Collect all armor sets (same again)
 
Master Chef: Get every type of food there is
Shopping Spree !: Spend over 100 platinum
Memorabilia Maniac: Collect all boss trophies and masks
Shoot All Your Problems Away: Kill all the bosses with only a gun as a weapon
 
Terra-former : craft a terra blade

This one's already an achievement called Sword of the Hero


I believe any of these actions could become valid achievements.
> Kill Skeletron on the first night
> Kill Dungeon Guardian
> Kill Betsy
> Survive the sandstorm
> Place a total of 100 traps in the world
> Kill a total of 100 enemies while on a mount
> Place a total of 100 furniture items
> Craft a total of 10,000 things
> Obtain an Ankh Shield
> Obtain Frostspark Boots
 
Cruel-hearted Badass: acquire the Megashark
I call it this because of the Minishark achievement, Completely Awesome, but intensified, calling you a badass.
And because you need shark fins to make the Megashark which means you need to kill sharks, Which is sort of cruel hearted
 
Destroyer of Worlds - Defeat every boss in Terraria in Expert Mode.
Similar to the already existing Slayer of worlds (Defeat every boss in Terraria) I'd like to see this one as well. So people have something to show for it!
Iunno, I already think the treasure bag awards are good enough. I suppose difficulty achievements are natural, but I have seen many players of all playing ability do whatever they want, and I think a subtle difference for this is a lack of achievement dependent on difficulty mode rather than simple progression.
 
Back
Top Bottom