This issue has nothing to do with the LAN connection between iPads. Nor does it have to do with the type of router that is in use. The problem being referred to in this thread has to do with playing Terraria on Multiplayer between two iPad or iPod devices. I have tested through this extensively, and when my iPhone is connected to the Wireless LAN, I am able to multiplayer to another iPad on the same LAN. However, when I try to multiplayer from one iPad mini to another, it fails with the Host Connection Lost error. All iPads are the same IOS release and same version of Terraria.
Since this only happens on iPads/iPods and no other devices, there must be some setting blocking traffic between iPad/iPod devices on a specific port, or preventing the world from fully loading on the guest iPad. The world loads on the guest iPad until the bar turns yellow, then freezes and throws the Host Connection error. The host iPad is able to turn on PVP and/or choose a team color, but the guest is unable to join the world.
Ill wireshark my WLAN between iPads and see if I can get specific packet data.
I wish I could replicate this to help find a solution.
I've always been able to play multiplayer using my iPhone and iPad. Since I've been seeing more reports of iPhone/iPad working, but iPad/iPad
not working, I tried a few things.
I had these devices all installed with the latest version of Terraria on my own wifi at home:
- iPhone - iPhone SE (iOS 9.3.5) (the iPhone that is the size of the 5, but has the specs of a 6)
- iPad A - iPad Air 2 (iOS 9.3.5)
- iPad B - iPad Air 2 (iOS 10.2)
- Mini - iPad Mini 4 (iOS 9.3.5)
The iPhone and the iPad A share the same Game Center log in. The iPad B has a different Game Center log in, and the Mini has a third different log in. I'm not sure that Game Center has anything to do with it.
I tried many different iterations, and they always connected. At many different tests I had all four players in one world.
I tried using existing characters and brand new characters. And then mixing existing and new. I tried local worlds and cloud worlds. I even had the Mini
not able to access cloud characters or worlds by never turning on iCloud for Terraria on it. And yet, it could join a cloud world that iPad A hosted.
I had each of the four host the game at different points, and others could always join, no matter who hosted it. All combinations - iPhone/Mini, iPad/iPad, iPad/Mini, the other iPad/Mini... it all worked.
Great for me. But something is not working for you guys.
It's not just iPad/iPad because mine had not a problem at all. So maybe we can look further, and see exactly which versions of the iPads are not working together. If it's got less than 1GB of RAM, that would be a red flag as those devices are not stable even in single player. I'm hoping some sort of pattern shows up in order to help anyone else that comes here with the same problem.
Here are my two iPads multi playing with each other. iPad A on top with a hardmode existing character, and iPad B on bottom with a new character. (Click to enlarge)