DontEatSocks
Wall of Flesh
This is the most active mod thread I've seen. Overnight, around 8 new pages of stuff were posted. That is like a new page every hour!
Because more content = bigger mod = more megabytesTremor is very big to my pc ;-; ... but is very cool Why have 53 mb??? ;n;
No don't do that! Use the recipe browser mod instead!
Do you know that they released it early with bugs to fix(and no tests for multiplayer) because people wanted it early?Hey there,
So I downloaded a previous version on Saturday, the 4th. My wife was interested in playing, so I got her Terraria and set her up with the same mods, including this one. Within two days the whole thing seems to have fallen apart:
1) As you know, walls are being deleted when they are behind other blocks. Not even just on load either, I've replaced one section of wall over 10 times in less than 5 minutes, all because it has a torch in front of it.
2) You released this without multiplayer support
3) There is no location to toggle hunger, which you proudly proclaim is toggleable without actually telling anyone where or how to toggle it.
4) The worst part of all is that you removed any and all access to previous, working versions of the mod. If you were aware of any of these errors, why would you eliminate that access?
My options while playing with your mod now seem to be that I can either slowly starve to death while trying to keep my base even slightly intact (because there wasn't any need for food before now), or I can just let all of that fall apart and find food while my NPCs leave their rapidly-crumbling homes.
Honestly, why would you release this is such a state without providing access to a previous stable version? In less than two days, playing this mod has become an anxiety-inducing chore.
Dude, chill. If you have actually payed attention, the new version of the mod was JUST released yesterday (in my time) and they are working actively to squish the bugs, and finish it up. If you just wait a day or two, the problems will already be fixed(some of them already are, get the newest version). Also, this is basically like a mini beta, as a small team of modders cannot adequately do a full bug testing.-snip-
He already did for the hotfixes updateDid you fix wall that disappearing?
(I see screenshot of sam and see that his walls is not dissappear)
[doublepost=1488852470,1488852414][/doublepost]P.s. flasks are the best!
Tremo, sadly, doesn't work fine with Spirit mod
We're trying to figure out why to fix it!
By the way, there is no updated version on Mod Browser as the mods is too big so MB can't handle it :O
Any idea when we might see a compatibility patch for Spirit Mod? Also read somewhere that the mod is supposedly incompatible with Legend of Terraria 3, but I've been using it and not noticed any issues in the short time I played; which brings me to my question, Are there any mods this mod is specifically incompatible with besides Spirit?What problems? If you're using for example Spirit Mod, it won't work.
[doublepost=1488821016][/doublepost]
Using Stone of Knowledge.