DicemanX
Brain of Cthulhu
I present to you a fully automated ectoplasm farm that is relatively easy to build and generates a very good rate of ectoplasm per hour without having to lift a finger throughout the farming process. First, the video of the farm in action:
As you can see, the player no longer has to move to collect any items. Furthermore, since hoiks only deliver ectoplasm and coins from the spiky ball kill chamber, this farm automatically separates the desired drops from the annoying drops that tend to clog the inventory (diving helmets and banners). Although the ectoplasm drop rate is lower than my previous farm, this farm is superior because it doesn't require pausing for collection of drops, and saves more time by not having to dump useless drops from the inventory. It's also resource light - instead of requiring hundreds of traps, it only uses 8 spear traps and a handful of the very common spiky ball traps.
Update: I slightly altered the autofarm to generate an even greater ectoplasm output (close to 5000 ectoplasm per hour). Here's an in-game screenshot of the updated farm:
Updated Farm Schematic (with and without wires):
Upon teleporting into the farm, the bird statue is automatically activated, and the summoned bird passes over pressure plates that turn on 1-second timers. The timers activate the spear trap battery. The pressure plates also spawn additional birds and one pressure plate actuates the blocks directly above the bird statue, so that all additional spawned birds will fly upwards. Once 6 birds spawn (the limit given the distance between them and the statue) they continuously pass over 6 pressure plates at the very top of the farm. Those pressure plates activate the shark and mimic statues, and actuate and de-actuate hoik teeth next to the mimic statue on the far left. This allows for the maximum spawn rate from the statues in this farm.
The idea is to hoik sharks and mimics from their statues into the kill chamber, which contains lava and a spear trap battery. The statues are over 40 blocks from the kill chamber, which allows for up to 10 to spawn at a time (the cap). This is based on ZeroGravitas' testing here:
The sharks are hoiked up automatically upon spawning, while the mimics are hoiked to the right from one of two statues on the far left because of very rapidly actuating hoik teeth (the actuation is controlled by a bird constantly passing over a pair of pressure plates to the immediate right of the player).
Any time a shark or mimic is killed, there's a chance that a dungeon spirit will spawn. When it does, it moves towards the player through the spiky ball chamber, dropping ectoplasm when it dies. The ground below has a hoik system that moves the ectoplasm and coins towards the player. The item hoiking is based on ZeroGravitas' testing here:
As you can tell, ZeroGravitas' ideas and discoveries were instrumental in constructing this farm. I suggest looking through his guides and trying out hoiks for yourself!
Resources needed to construct this farm:
1-2 Mimic Statues (the middle mimic statue increases ectoplasm rate slightly, but can be omitted)
1 Shark Statue
1 Bird Statue
6-8 Spear Traps (I have 8, but 6 is good enough)
20+ Spiky Ball Traps
8 1-sec timers
wires/switches/teleporters/pressure plates/blocks
World download:
https://www.dropbox.com/s/jsw31rbhifaiyg7/DicemanX Ultimate HUB world v6.0.wld?dl=0
http://www.filedropper.com/dicemanxultimatehubworldv64
As you can see, the player no longer has to move to collect any items. Furthermore, since hoiks only deliver ectoplasm and coins from the spiky ball kill chamber, this farm automatically separates the desired drops from the annoying drops that tend to clog the inventory (diving helmets and banners). Although the ectoplasm drop rate is lower than my previous farm, this farm is superior because it doesn't require pausing for collection of drops, and saves more time by not having to dump useless drops from the inventory. It's also resource light - instead of requiring hundreds of traps, it only uses 8 spear traps and a handful of the very common spiky ball traps.
Update: I slightly altered the autofarm to generate an even greater ectoplasm output (close to 5000 ectoplasm per hour). Here's an in-game screenshot of the updated farm:
Updated Farm Schematic (with and without wires):
Upon teleporting into the farm, the bird statue is automatically activated, and the summoned bird passes over pressure plates that turn on 1-second timers. The timers activate the spear trap battery. The pressure plates also spawn additional birds and one pressure plate actuates the blocks directly above the bird statue, so that all additional spawned birds will fly upwards. Once 6 birds spawn (the limit given the distance between them and the statue) they continuously pass over 6 pressure plates at the very top of the farm. Those pressure plates activate the shark and mimic statues, and actuate and de-actuate hoik teeth next to the mimic statue on the far left. This allows for the maximum spawn rate from the statues in this farm.
The idea is to hoik sharks and mimics from their statues into the kill chamber, which contains lava and a spear trap battery. The statues are over 40 blocks from the kill chamber, which allows for up to 10 to spawn at a time (the cap). This is based on ZeroGravitas' testing here:
The sharks are hoiked up automatically upon spawning, while the mimics are hoiked to the right from one of two statues on the far left because of very rapidly actuating hoik teeth (the actuation is controlled by a bird constantly passing over a pair of pressure plates to the immediate right of the player).
Any time a shark or mimic is killed, there's a chance that a dungeon spirit will spawn. When it does, it moves towards the player through the spiky ball chamber, dropping ectoplasm when it dies. The ground below has a hoik system that moves the ectoplasm and coins towards the player. The item hoiking is based on ZeroGravitas' testing here:
As you can tell, ZeroGravitas' ideas and discoveries were instrumental in constructing this farm. I suggest looking through his guides and trying out hoiks for yourself!
Resources needed to construct this farm:
1-2 Mimic Statues (the middle mimic statue increases ectoplasm rate slightly, but can be omitted)
1 Shark Statue
1 Bird Statue
6-8 Spear Traps (I have 8, but 6 is good enough)
20+ Spiky Ball Traps
8 1-sec timers
wires/switches/teleporters/pressure plates/blocks
World download:
https://www.dropbox.com/s/jsw31rbhifaiyg7/DicemanX Ultimate HUB world v6.0.wld?dl=0
http://www.filedropper.com/dicemanxultimatehubworldv64
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