KovalTheSlayer
Terrarian
If you are looking for things you missed the mark on, then i hope something will be finally done with marble blocks not dropping from enemies, when granite is dropping since the start of 1.3.
Many sugestions about it, 0 answers. And there's a big problem with large quantity of ty building materials early in game, while those best materials to build a beautiful base are available, when you have already 10 or more npcs. Luckily i can make palm plantation on nearby desert to avoid building with ugly basic wood and later destroying whole base when i get to real materials.
I'm also hoping for some sky-themed boss introduction, since sky is the only full-size biome in the game to have no real boss. Quite weak to overlook whole biome in 6 years of game's existence, while giving care to mini-biomes like beehive. The potential of the sky biome, blocks and ore's it could include, mobs and bosses is almost bigger than all updates post 1.3.0 together.
Many sugestions about it, 0 answers. And there's a big problem with large quantity of ty building materials early in game, while those best materials to build a beautiful base are available, when you have already 10 or more npcs. Luckily i can make palm plantation on nearby desert to avoid building with ugly basic wood and later destroying whole base when i get to real materials.
I'm also hoping for some sky-themed boss introduction, since sky is the only full-size biome in the game to have no real boss. Quite weak to overlook whole biome in 6 years of game's existence, while giving care to mini-biomes like beehive. The potential of the sky biome, blocks and ore's it could include, mobs and bosses is almost bigger than all updates post 1.3.0 together.