oh, thanks. Still loving the mod thoughSo I am used to getting notified when I open tmodloader that is is out of date, I guess there has been 2 new versions that I did not know about, and they are using new syntax on a lot of things. So update soonish.
SUGGESTION: Another thing I'd really like would be a crate-autofisher. Would make getting hardmode ores easier as well. But that's probably OP.
According to the wiki: "The only qualification for such a biome is a naturally generated sandstone wall." There is naturally generated sandstone wall in the world.Hey,Really original mod,but we need the Hardened sand block to make the underground desert biome,maybe a craft with sand and stone will be great
place the Skyblock.wld file into your "Worlds" folder under My Documents/My Games/Terraria/ModLoader
where do i put the .wld file? when i put it in the My Games / Terraria / Worlds folder it just goes into the vanilla terraria?
hoo boy im p r e t t y stupid for not seeing that instruction AND the modloader folderIf you don't have a Worlds folder inside your ModLoader folder, you will need to make one, then put it into that.
When you have Terraria open and have tmodloader installed, you can go to "Mod Browser" from the main menu and then search for Skyblock Mod.How do i get a tmodloader file? because i only have the map in vanilla without the mod pls Help I am Stuck.
It doesn't work like normal fishing to begin with. It has a set of things it will spawn no matter where it is placed, but it does require water and only water to be nearby.I'm guessing the auto-fisher doesn't work for Lava or honey? to fish up honeyfins or lava based potion crafting ingredients?
Well you can try to create them,yeah the skyblock map in minecraft does have challenge,but just there is none,if you have a little list of challenge just upload it ^^Is there any challenge in this mod?
Well I haven't try the map but it looks like challenging.Well you can try to create them,yeah the skyblock map in minecraft does have challenge,but just there is none,if you have a little list of challenge just upload it ^^
You will have to do both of those to do basically anything. The challenge is ultimately to kill Moonlord.Well I haven't try the map but it looks like challenging.
Maybe I'll add some challenge, like make an obsidian generator or make an artificial biome etc.
Question: All the HM-ore-seeds tend to increase every harvest, which is nice. EXCEPT: Chlorophyte. For some reason the number of seeds I have decreases with every harvest. Even when using the Staff of Re-growth. Is that intended?
EDIT: Just found the forum posts above explaining it. It is kind of a hassle, though. And it's weird that the ratio is so extreme for the other hardmode ores (roughly +10% seeds per harvest, sometimes even higher) whereas Chlorophyte steadily reduces.
Btw. Secondary seed recipes would be cool and would help.
e.g. 1 cobalt ore + 1 palladium ore + any kind of flower seeds = coballadium seeds
This way, you could turn the seed drop rate to 1 (always drops one seed) and we would have the ability to craft more when we want.
Something else I found: Bottomless Lava Bucket behaves weirdly. It drops the lava as if it was a solid and not like a liquid. Resetting the world (exiting and entering) gets rid of this.
#2 EDIT: Bottomless honey is the same.