Showcase [showcase] Casino

So I was bored one day and I was just messing around with logic gates. Then I came up with the idea of a casino, so I built one. It toke about 2 hours and the wiring was just insane for me
heres a picture of the casino with and without wire vision (and im quite proud of it)
https://docs.google.com/document/d/10879q9a-TOUmQuc0sE2je2pFZ1NifPOGhBORT6k4sDs/edit?usp=sharing

It looks awesome! I wonder what all the wires do though... Can you give me a crash course on the mechanism behind it?
 
This doesn't look much like a casino. Where are all the games?
right now theres only a slot machine, thinking of adding more games later
[doublepost=1500374635,1500374253][/doublepost]
It looks awesome! I wonder what all the wires do though... Can you give me a crash course on the mechanism behind it?
well, you will need 1 switch (or lever), a bunch of wires, a multicolor wrench, 3 torches (or anything that can be powered on and off using wires), 3 faulty lamp thingys, 3 logic gates of your choice (it doesnt matter but I used AND gates), 3 off lamps and 3 on lamps, then put the 3 logic gates down beside eachother and place 1 one and off lamp on top of each of them, then drag a wire from the switch to the faulty lamps (these shall be placed on top of the on or off lamps, but they must be on top of all of them), then drag a different wire color from the lamps to the torches, thats all you need, but there are some extra optional stuff aswell to add, here are some of them
a system that makes coffeti appear when you win (this is really hard to install, it toke me 1 hour to do so and its also really frustraiting when it doesnt work)
a way to turn of the torches if someone loses or wins (this is actually pretty easy to add, you just need to place down 3 switches and drag diffrent colored wires to each of the torches)
a timer to make blinky lights (thats what these checker looking green and yellow wires to the left are for)
and thats pretty much what you will need, hope this helped
also the mechanisms
well, the wires from the switches on the floor turns of the lamps and also resets the winning system
going into what all the different wires does will just make my head hurt cuz even I cant tell where the heck these wires are even going anymore
 
the slot machine is are those 3 torches at the top
they are attatched to a randomizer which is activated by the switch on the elevated stone block

Wow, really?... That's not much of a slot machine... `-_-

I really wish Terraria had some kind of dropper/dispenser chest that could toss out coins when the player wins.
 
Wow, really?... That's not much of a slot machine... `-_-

I really wish Terraria had some kind of dropper/dispenser chest that could toss out coins when the player wins.
That is a really good idea. Like a way to transfer items from one chest to another and you could use it for a reward system in a casino.
 
That is a really good idea. Like a way to transfer items from one chest to another and you could use it for a reward system in a casino.
Yup, that was the idea. Then we could make it so players would have to insert a coin to run the slot machine and when they win it would rain coins. I think I will have to make my own slot machine. It will have 3 small dot matrix display screens, maybe 8x8 that will display different images like on a slot machine.
 
Hmm... I wonder how hard would it be to implement something like that with a mod. I've got quite a bit of time on my hands right now, so I might actually try it.
 
Hmm... I wonder how hard would it be to implement something like that with a mod. I've got quite a bit of time on my hands right now, so I might actually try it.

They need something like that in the actual game. Also they need to make it so you can paint fireworks and have them blow up in that color. Also they need a rail system so we can make moving platforms. Also they need to add in buttons you can place on walls like a switch but unlike a switch it wouldn't have an up and down state. You would just push it for 1 pulse when needed, while switches or levers you would use for things that are meant to be an ON/OFF kind of device.
 
They need something like that in the actual game. Also they need to make it so you can paint fireworks and have them blow up in that color. Also they need a rail system so we can make moving platforms. Also they need to add in buttons you can place on walls like a switch but unlike a switch it wouldn't have an up and down state. You would just push it for 1 pulse when needed, while switches or levers you would use for things that are meant to be an ON/OFF kind of device.

The buttons would be nice. Levers and switches don't really make much sense, now that we have all this logic stuff. They rarely actually toggle things anymore.
What do you mean by "rail system" exactly? I don't think it's possible to move tiles around in a kind of smooth fashion. It could be possibly done by making them not tiles, and then hacking into collision detection to make them solid. Not quite sure about that one.
 
I was up at night thinking about the casino and I had a new idea. You put coins in the ceiling of a building and actuate the blocks under it. Like a stack of blocks going up and every other one has coins in it then the blocks get actuated for only long enough for the bottom coins to fall. You would have to put more coins in it every once in a while and you would also need to make sure there isn't something else in the world that would cause drops to disappear because of the drop limit.
 
I was up at night thinking about the casino and I had a new idea. You put coins in the ceiling of a building and actuate the blocks under it. Like a stack of blocks going up and every other one has coins in it then the blocks get actuated for only long enough for the bottom coins to fall. You would have to put more coins in it every once in a while and you would also need to make sure there isn't something else in the world that would cause drops to disappear because of the drop limit.
Yeah, I was thinking about that too, but it does have a lot of problems.
Also for casino games it would be super easy to add in 2 random number generators that go from 1-6 for playing "Craps".
 
That is a really good idea. Like a way to transfer items from one chest to another and you could use it for a reward system in a casino.
for now I just give coins to whoever wins
[doublepost=1501186406,1501186361][/doublepost]
Yeah, I was thinking about that too, but it does have a lot of problems.
Also for casino games it would be super easy to add in 2 random number generators that go from 1-6 for playing "Craps".
I dont really understand, also I think the chances are still fair enough
 
You know what you could do? Instead of having 3 torches which only have 2 states, ON and OFF. You could use wire bulbs for your slot machines. They have a lot more states than just ON/OFF.
Wire Bulb Combos.png

If the player gets 3 of the same color then they win. Or maybe depending on the color they win more.
 
As far as giving the player coins as prize, would it be possible to have it summon and instagib a monster based on its rewards?
 
Back
Top Bottom