Nice catch, I wasn't familiar enough with the paintings to realize that. I agree though, it's the basic design that counts, and those are easily subbedyou have a few deeper dungeon pieces in there I think... most of the paintings are from the dungeon, and so is the dungeon door. there's also one painting from hell I think, but they're hardly integral pieces of the houses design, and the hell painting doesn't technically require a boss fight.
good build otherwise, nice simple early-game aesthetics with a lot of good details.
I'm floored. This is brilliant.View attachment 131379View attachment 131378
kind of a two part piece.
there's a few things in the top part that are post-boss (eye of cthulhu trophy, alchemy stand, potentially the metal shelves) but this is actually a world that I'm playing on right now, so it's annoying to remove certain features.
I forget where I saw the crane/claw thing, but it's not my original design.
That is *very* cool. Much easier to reference than a speed build for some purposes. More generally applicable too.https://m.imgur.com/a/4MVkB I know it doesn't really count but it still very early game.
I ended up removing the platform trim and lowering the roof by 1 block to go where the trim was, hopefully I can post a screenshot laterCute!!
Very nice! Any chance of another screenshot with more light?
Gorgeous!Done! I edited the post
I've started building again, so I'm casting Raise Thread. Here's some of my more recent work:
Spelunker's Supplies General Goods & Explosives
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