1 - Made Yharon's second phase slower so it's easier to understand what the hell he's doing.
2 - Made DoG slower in both phase 1 and 2.
3 - Made DoG cut the player's X velocity while he's active.
4 - Made DoG's segments in phase 2 change color depending on how much damage they've taken. This indicates that the segment is no longer taking nearly as much damage.
5 - Made DoT/"Another Worm Boss" slower.
6 - Made Warped debuff only affect the player's Y velocity.
7 - Made Extreme Gravity debuff cuts flight time by 75% instead of 66%.
8 - Made Providence operate on a pattern rather than being random. For example, she always uses her attacks in a pattern now so that she can't spam the stupid cocoon attacks.
9 - Made Providence inflict the Icarus' Foley debuff for longer.
10 - DoG's first phase no longer drops the Rod of Discord.
11 - Made DoG's second phase laser walls have gaps/holes in them to dodge through.
12 - Reduced the amount of stress Supreme Calamitas inflicts (30 to 15).
13 - Reduced the amount of stress DoG inflicts (30 to 15).
14 - Increased the amount of stress Yharon inflicts (12 to 15).
15 - New Tarratomere, Siren's Song, Daylight, Moonlight, and Cosmolight sprites.
16 - Made Pumpking, Ice Queen, and Mothron immune to the Exo Freeze debuffs.
17 - Made the Arm's Dealer, Dryad, and Merchant sell their special world evil items (Musket if you have Crimson, Panic Necklace if you have Corruption, etc.) when it's not a Blood Moon.
18 - Made SCal's attack phases (the non-bullet hell ones) operate on a pattern like Providence. It may seem random but there is indeed a pattern now.
19 - Boosted the damage of Providence's projectiles.
20 - Providence's molten globs now sit on platforms.
21 - Increased Blood Orb drop rate both with the Bloodflare armor and without.
22 - Made Storm Weaver Probes less annoying.
23 - Buffed Signus' attack patterns and ferocity. He uses different fireballs when at half HP and does his flames from the sky attack sooner.
24 - Adjustments made to Alpha Ray and Genisis damage.
25 - Heart of the Elements minion damage adjusted.
26 - Added Celestus, Fabsol, Squishy Bean, and Statis' Belt of Curses.
27 - Added new sprites for the upgraded mana stars.
28 - Made several adjustments to Polterghast. Made his projectiles bounce less but do more damage. Made all of his attacks use the same cooldown slots (before you could get hit by multiple attacks at once). Boosted his contact damage. Made the little ghost dudes in his final phase rotate slower. Boosted his HP.
29 - Reduced Lifehunt Scythe projectile pierce from 5 to 3.
30 - Reduced DoG projectile damage values.
31 - Reduced DoG second phase HP.
32 - DoG disables mounts.
33 - Using the Rod of Discord during the DoG battle will cause your life to erode over time.
34 - Lowered the life and damage scaling of the Post-DoG Frost Moon.
35 - Added new DoG Phase 2 theme.
36 - Yharon's phase 2 fireballs now explode earlier.
37 - New Bumblebirb weapon and elemental weapon sprites.
38 - Purge Guzzler laser piercing reduced from infinite to 3.
39 - Reduced the stars created by holy arrows damage by 75% on revengeance.
40 - Reduced Profaned Energy spawn rate because they're annoying as :red:.
41 - Reduced the damage of the split Terra Arrows and the meteors spawned from Elysian Arrows.
42 - DoG disables teleporters but not the magic mirrors.
43 - Made dust spawned from Seraph Tracers/Elysian Tracers less erratic. It looks better now.
44 - Added new very powerful debuff to demonshade instead of shadowflame that is inflicted by all classes.
45 - Fixed Elemental Quiver making certain ranged weapons buggy when fired (Phantasm, Vortex Beater, etc.).
46 - Nerfed Photoviscerator base damage.
47 - Reduced Daemon's Flame arrow pierce from infinite to 5.