MikeyF_Playz
Terrarian
Was that a intentional Pun?I’m gonna play 1.3 with my friend when it comes out for PS4, but when the Switch version comes out I’ll probably switch to that one.
Was that a intentional Pun?I’m gonna play 1.3 with my friend when it comes out for PS4, but when the Switch version comes out I’ll probably switch to that one.
No lolWas that a intentional Pun?
I believe that is only during split screen. But yes, during split screen it will only be 30 fps I think.
Also most pepole probably did this to get thing that were on Pc when console was basically abandoned
wow you're a real pleasure, I guess we'll all act like that's not the current state of the game and you basically just said its 50/50 if it'll ruin 95% of the communities worlds/progress for the past couple years and we can't talk about it
At the very least, you should expect any hacked items to disappear with this update. Beyond that, we did not test for what happens with such items in a world, so whatever happens is not our problem, it's yours.
Uh, I got to thinking about it, the 'bug' you guys described doesn't seem like a bug at all,
I just hope it won't be too laggy, I always play 3 player split screen :/I will see if I can get a Pipeworks rep to confirm the details there... but I THINK it may only have that limitation in 3-4 player splitscreen. The key here is consistency - do you cap a consistent but lower number or have the potential for noticeable variations (aka slowdown) when, say, 4 players are all popping last prism at the same time vs Destroyer in a giant arena full of 900 traps.
(That is my understanding of things at least, but again - it would be best if someone from PW could clarify @WhiskeyNinja @ClearConscious )
When was console "basically abandoned" - that has never occurred. People hacked in items because that is just what people do, that has nothing to do with any move made by any dev team. Just saying.
Just to close this out. First, will echo what forum staff said about discussion of hacked items and hacking being a minefield. There is a reason it is off limits and discouraged.
Terraria itself has an immense number of variables to test against. Adding in hacked item situations - some of which are likely not even known to the dev team themselves - is just not possible to test against to any sort of completeness or certainty standard. Pipeworks has no idea what you or anyone else may have done to alter your game and thus no way to test or guarantee anything about that.
95% of players is a vast, vast overstatement in regards to the distribution of such things. Not discounting the potential impact, just saying.
That said, I would echo what @Tunnel King said - if it were up to me, I would expect/want any hacked items to poof from existence with no other harm done. Will see if Pipeworks can provide any further information or details.
The "suspend state" issue is that it wasn't doing what the old version of the game (and most other XB1 games) do in that situation - so it needed to be fixed to do so.
As for all the questions on "what's next" - as we have said in the past, the plan is generally:
Console > Hotfix/Stabilize Console > Mobile/Switch > Next Content Update (ideally across all platforms in close proximity) > Hotfix/Stabilize Update > Rinse and Repeat
As for the timing of all of that, well - let's get the first wave out now and then loop back around to that. Rest assured that it is a priority topic of discussion.
I will see if I can get a Pipeworks rep to confirm the details there... but I THINK it may only have that limitation in 3-4 player splitscreen. The key here is consistency - do you cap a consistent but lower number or have the potential for noticeable variations (aka slowdown) when, say, 4 players are all popping last prism at the same time vs Destroyer in a giant arena full of 900 traps.
(That is my understanding of things at least, but again - it would be best if someone from PW could clarify @WhiskeyNinja @ClearConscious )
When was console "basically abandoned" - that has never occurred. People hacked in items because that is just what people do, that has nothing to do with any move made by any dev team. Just saying.
Just to close this out. First, will echo what forum staff said about discussion of hacked items and hacking being a minefield. There is a reason it is off limits and discouraged.
Terraria itself has an immense number of variables to test against. Adding in hacked item situations - some of which are likely not even known to the dev team themselves - is just not possible to test against to any sort of completeness or certainty standard. Pipeworks has no idea what you or anyone else may have done to alter your game and thus no way to test or guarantee anything about that.
95% of players is a vast, vast overstatement in regards to the distribution of such things. Not discounting the potential impact, just saying.
That said, I would echo what @Tunnel King said - if it were up to me, I would expect/want any hacked items to poof from existence with no other harm done. Will see if Pipeworks can provide any further information or details.
The "suspend state" issue is that it wasn't doing what the old version of the game (and most other XB1 games) do in that situation - so it needed to be fixed to do so.
As for all the questions on "what's next" - as we have said in the past, the plan is generally:
Console > Hotfix/Stabilize Console > Mobile/Switch > Next Content Update (ideally across all platforms in close proximity) > Hotfix/Stabilize Update > Rinse and Repeat
As for the timing of all of that, well - let's get the first wave out now and then loop back around to that. Rest assured that it is a priority topic of discussion.
But it still could be delayed again, just because it's been submitted for Cert. Testing doesn't mean it's going to come though. As excited as I am to get it for PS4, I know there might be a slight chance they find a bug or two that still need to be fixed. In that case it'll go back to Pipeworks and they'll have to fix the bug(s) and then send it back. Although I'm crossing my fingers that it won't happen, there's still that chance.
I literally said this earlier, 1.2 was hilariously broked.i dunno man... remember 1.2's initial launch?
if that was able to get through certification... i don't think we have to worry about a stable 1.3 update being turned away.
So will you be releasing it for Ps4 when it passes or are you gonna wait for Xbox 1?
Regarding the upcoming update, I just recently got a ps4 as my current generation. Are there specific days that they roll out updates like Xbox does for Thursday?
Has there been any feedback regarding the submission for certification? Thank you in advance for the answers.
Oh yay! I finally got a answer... that's better than most!
Also saying 95% of players don't have "those" items is very strange.. everyone I know has a pair ofReds wings of a superstack somewhere.
the update is currently in sony's hands... when they approve it, they'll be the ones releasing it, so no... sony will not wait.
playstation updates tend to occur on tuesday, regarding the PS store, atleast.
...do you know how big the console fanbase is?
do you KNOW 95% of those people?
cause you are officially the most popular person in existence if you personally know and are friends with so many millions of people.
i don't have any of those items in my game, just to be clear... nor do i know anyone who does.
i HIGHLY doubt anywhere near that many people are using those items, it's a ridiculous estimate without any foundation to support it.
hundreds, thousands, maybe... but MILLIONS? the entire community?
not likely.