BrusselSprouts693
Retinazer
I have very low understanding of stats, so I compared ratios of armor to make this. Some of these still have stats in the making!
This is my first suggestion with stats, so please tell me how I did! Huge shout out to @Th3K1ll3rOfSk3l3tron for making all 3 of the sprites in this suggestion!
The grade 7 MCAS has given me alot of time to think about these concepts but no time to research and balnce these, so many concepts are unstatted.
Q: What's coming up for this suggestion?
A: Mech teir weapon stats, than lunar event weapons.
Q: Do you have an upload schedule?
A: No.
Q: Can I make this a mod?
A: No, @Harris is already modding it
A: Mech teir weapon stats, than lunar event weapons.
Q: Do you have an upload schedule?
A: No.
Q: Can I make this a mod?
A: No, @Harris is already modding it
Each peice is sold by the demolitionist for 2 gold apeice. Set bonus: 30% reduced explosion damage.
Each peice has a 3(6 on expert)% chance of dropping from a possesed armor.
Possessed helmet
+5 defense
+5% thrown damage
+15% chance not to consume thrown weapon
Possessed chainmail
+8 defense
+5% thrown critical strike chamce
+20% chance not to consume thrown weapon
Possessed boots
+6 defense
+5% thrown damage
+15% chance not to consume thrown weapon
In total:
+19 defense
+10% thrown damage
+5% thrown critical chance
+50% chance not to consume thrown weapon
Set bonus: Enemies are less likely to target you
Possessed helmet
+5 defense
+5% thrown damage
+15% chance not to consume thrown weapon
Possessed chainmail
+8 defense
+5% thrown critical strike chamce
+20% chance not to consume thrown weapon
Possessed boots
+6 defense
+5% thrown damage
+15% chance not to consume thrown weapon
In total:
+19 defense
+10% thrown damage
+5% thrown critical chance
+50% chance not to consume thrown weapon
Set bonus: Enemies are less likely to target you
Steampunk armor is made at a steampunk boiler
100 cogs = Steampunk top hat
200 cogs = Steampunk chestplate
100 cogs = Steampunk pantaloons
Steampunk Top hat
7 defense
8% chance not to consume thrown weapon
10% increased thrown damage
12% increased movement speed
Steampunk chestplate
12 defense
10% increased throwing critical strike chance
10% chance not to consume thrown weapon
Steampunk Pantaloons
7 defense
18% increased movement speed
10% increased thrown damage
12% chance not to consume thrown weapon
In total:
26 defense
30% increased movement speed
30% chance not to consume thrown weapon
20% increased throwing damage
10% increased critical strike chance
Set bonus: Thrown weapons are unnafected by gravity
100 cogs = Steampunk top hat
200 cogs = Steampunk chestplate
100 cogs = Steampunk pantaloons
Steampunk Top hat
7 defense
8% chance not to consume thrown weapon
10% increased thrown damage
12% increased movement speed
Steampunk chestplate
12 defense
10% increased throwing critical strike chance
10% chance not to consume thrown weapon
Steampunk Pantaloons
7 defense
18% increased movement speed
10% increased thrown damage
12% chance not to consume thrown weapon
In total:
26 defense
30% increased movement speed
30% chance not to consume thrown weapon
20% increased throwing damage
10% increased critical strike chance
Set bonus: Thrown weapons are unnafected by gravity
Armored bones (rusty, blue, hell) have a 50% (75% expert) of dropping a peice of rusty metal. Here's what that does:
30 rusty metal + 24 chlorophyte bars= Rusty chestplate
20 rusty metal + 12 chlorophyte bars= Rusty helm
20 rusty metal + 18 chlorophyte bars= Rusty legwear
20 rusty metal + 12 chlorophyte bars= Rusty greaves
Stats:
Helm: +5% speed +9 defense
Cheatplate: +15% speed +13 defense
Greaves: -10% damage +9 defense
Legwear: +9 defense -Accuracy
In total
Greaves +Helm +Chestplate
+31 defense
-10% throwing damage
+20% speed
Set bonus: Thrown weapons are homing+ 50% chance not to consume thrown weapon
Legwear+Chestplate+Helm
+31 defense
+20% speed
- Accuracy
Set bonus: +30% damage and 50% chance not to consume ammo.
30 rusty metal + 24 chlorophyte bars= Rusty chestplate
20 rusty metal + 12 chlorophyte bars= Rusty helm
20 rusty metal + 18 chlorophyte bars= Rusty legwear
20 rusty metal + 12 chlorophyte bars= Rusty greaves
Stats:
Helm: +5% speed +9 defense
Cheatplate: +15% speed +13 defense
Greaves: -10% damage +9 defense
Legwear: +9 defense -Accuracy
In total
Greaves +Helm +Chestplate
+31 defense
-10% throwing damage
+20% speed
Set bonus: Thrown weapons are homing+ 50% chance not to consume thrown weapon
Legwear+Chestplate+Helm
+31 defense
+20% speed
- Accuracy
Set bonus: +30% damage and 50% chance not to consume ammo.
rusted armor:
rusty metal:
rusty metal:
Luminite helmet
12 defense
+20% critical strike chance
+10% speed
Luminite Chainmail
22 defense
+15% throwing damage
+10% speed
Luminite pants
18 defense
+5% throwing damage
+10% speed
In total:
52 defense
+20% increased throwing damage
+20% increased thrown critical strike chance
+30% speed
Set bonus: Thrown weapons gain +1 peircing (except grenades) and boomerang breifly after hitting an enemy, often hitting it again. If it does not hit again, it comes back to you and brings your thrown weapon count back up one.
12 defense
+20% critical strike chance
+10% speed
Luminite Chainmail
22 defense
+15% throwing damage
+10% speed
Luminite pants
18 defense
+5% throwing damage
+10% speed
In total:
52 defense
+20% increased throwing damage
+20% increased thrown critical strike chance
+30% speed
Set bonus: Thrown weapons gain +1 peircing (except grenades) and boomerang breifly after hitting an enemy, often hitting it again. If it does not hit again, it comes back to you and brings your thrown weapon count back up one.
1 of each weapons respective bar makes 60.
41 damage
28 use time
Average Knockback
28 use time
Average Knockback
48 damage
25% retrival rate
17 use time
Average knockback
25% retrival rate
17 use time
Average knockback
50 damage
33% retrival rate
17 use time
Average knockback
33% retrival rate
17 use time
Average knockback
Empty cogs are now sold by the Steampunker for 50 copper each.
50 empty cogs + Explosive powder = 50 explosive cogs
50 empty cogs + Gold dust = 50 midas cogs
50 empty cogs + Nanites = 50 nano cogs
50 empty cogs + Vial of Venom = 50 venom cogs
50 empty cogs + Confetti= 50 party cogs
50 empty cogs + Explosive powder = 50 explosive cogs
50 empty cogs + Gold dust = 50 midas cogs
50 empty cogs + Nanites = 50 nano cogs
50 empty cogs + Vial of Venom = 50 venom cogs
50 empty cogs + Confetti= 50 party cogs
1 ectoplasm and 5 bones magically makes 75.
93 damage
14 use time
Strong knockback
Tooltip:Now you're throwing with power. Scepter power.
93 damage
14 use time
Strong knockback
Tooltip:Now you're throwing with power. Scepter power.
The grade 7 MCAS has given me alot of time to think about these concepts but no time to research and balnce these, so many concepts are unstatted.
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