Baconfry
Terrarian
For those who haven't played on TShock multiplayer servers before: /warp allows any player with access to the command to teleport to a pre-defined waypoint. Unfortunately, the only way to emulate this without access to 3rd party commands is through teleporters, which are inefficient to set up over huge distances.
So I think a great QoL update for long-distance travel would be to add more utility to Wormhole Potions. Right now, they are only useful in multiplayer (albeit very useful in multiplayer). My proposal isn't to change the mechanics of the Wormhole Potion itself, but to add a new, stationary placeable item that can be teleported to as if it were a multiplayer teammate, via an icon on the world map.
Along with this functionality, these beacons can be edited as signs (20 character limit). This name would be displayed on the world map for the benefit of anyone else who might want to use the beacon, or yourself, if you need a reminder. The size would be 2x3, the same as a player, so there'd be no guesswork as to where you would end up.
Points of discussion:
-Should we also add versions with Large Gems so certain beacons can only be used by members of a matching party?
-How difficult should they be to obtain? Some level of rarity should be given to them, to alleviate map crowding. They do have map icons after all.
-Should we also allow players to wormhole to NPCs?
-Should we make Wormhole Potions obtainable from pots/chests in both singleplayer and multiplayer modes?
I think this is a realistic, conceptually simple, and highly useful potential update, and I genuinely want developer feedback on this. Of course, player feedback is valuable, too, so if you have a useful opinion on this, go for it.
So I think a great QoL update for long-distance travel would be to add more utility to Wormhole Potions. Right now, they are only useful in multiplayer (albeit very useful in multiplayer). My proposal isn't to change the mechanics of the Wormhole Potion itself, but to add a new, stationary placeable item that can be teleported to as if it were a multiplayer teammate, via an icon on the world map.
Along with this functionality, these beacons can be edited as signs (20 character limit). This name would be displayed on the world map for the benefit of anyone else who might want to use the beacon, or yourself, if you need a reminder. The size would be 2x3, the same as a player, so there'd be no guesswork as to where you would end up.
Points of discussion:
-Should we also add versions with Large Gems so certain beacons can only be used by members of a matching party?
-How difficult should they be to obtain? Some level of rarity should be given to them, to alleviate map crowding. They do have map icons after all.
-Should we also allow players to wormhole to NPCs?
-Should we make Wormhole Potions obtainable from pots/chests in both singleplayer and multiplayer modes?
I think this is a realistic, conceptually simple, and highly useful potential update, and I genuinely want developer feedback on this. Of course, player feedback is valuable, too, so if you have a useful opinion on this, go for it.