tModLoader Rise of Ages - Backwoods and Druids

peege_on

Terrarian
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Greetings, Terrarian!

Rise of Ages is yet another global expansion mod, that's been in development for... quite a long time.

We are aiming to:​
  • Provide experience on par with vanilla, with well-balanced content and careful treatment of the original progression and mechanics​
  • Expand the world of Terraria with new biomes and structures​
  • Bring unique and challenging bossfights​
  • Add brand new Druid class content for a full playthrough​
  • Insert discoverable in-game lore codexes​
  • Offer something new to the players - no more slime armor and eye bosses!​
Rise of Ages is divided into thematic series of updates to come out over the next few years.

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Join our Discord server to get the latest news about the mod!

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Planned Content
Next release: Backwoods and Druids (Early Beta)
Pre-hardmode only content​
  • Backwoods biome - with custom generation and structures​
  • New enemies and loot for all classes​
  • Lothor the Wild bossfight​
  • Druid class - full pre-hardmode progression​
  • Some miscellaneous stuff​
Release date: 2020 hopefully
haha

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Recent Spoilers & Screenshots
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Mod Team

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@Hastur - Leader, Main Programmer

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@peege_on - Co-Leader, Main Spriter, Animator, Writer, Content Designer, Programmer

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@Mairek - Main Programmer

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@BRIPE - Spriter, Animator

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@Israfel - Spriter, Animator

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@Heretic - Spriter

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@_Veron - Memer

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@Efromomr - Memer

@Feutor - Novice Spriter and Content Designer

@Sparcdoctor - Novice Content Designer

@Croul - Composer

@A44 - Composer

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Credits
  • Re-Logic - for Terraria
  • tModLoader team - for the modding platform
  • Hasan, Liniques, CKnight, MeuRan, Obesedog, Kazzinak, Nokilos, E_Crazy - for their past contributions to the mod
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Support our team!

If you wish to help us, feel free to contact one of the lead developers! Programmers, spriters, animators and even translators are all welcome!~
You can also support the mod by adding one of these banners to your signature with the following code:

Code:
[URL='https://forums.terraria.org/index.php?threads/rise-of-ages-lore-bosses-and-druid-class.72219/'][IMG width="130px"]https://i.imgur.com/RHzNAu3.png[/IMG][/URL]
Code:
[URL='https://forums.terraria.org/index.php?threads/rise-of-ages-lore-bosses-and-druid-class.72219/'][IMG width="130px"]https://i.imgur.com/fI8uTsg.png[/IMG][/URL]
Code:
[URL='https://forums.terraria.org/index.php?threads/rise-of-ages-lore-bosses-and-druid-class.72219/'][IMG width="130px"]https://i.imgur.com/Bwt3bjW.png[/IMG][/URL]
Code:
[URL='https://forums.terraria.org/index.php?threads/rise-of-ages-lore-bosses-and-druid-class.72219/'][IMG width="130px"]https://i.imgur.com/gxtTAm7.png[/IMG][/URL]


 
Last edited:
I like it, but maybe have direct sprites(instead of screenshots) here, and maybe some smaller stuff or spoiler tabs.
 
I could be a spriter, im trying to find a group to join, or start
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[doublepost=1535603586,1535603479][/doublepost]but my discord is down at the moment, but I was thinking like a summoner weapon based on the bone serpent
easy mode
and follows the stardust dragon ai
25 damage maybe
and of course drops from the bone serpent
 
So, could I help sprite...maybe
[doublepost=1537620429,1537620291][/doublepost]And could I also help with some animation, code, and debuffs
 
So, could I help sprite...maybe
[doublepost=1537620429,1537620291][/doublepost]And could I also help with some animation, code, and debuffs

Sorry, but looking at your spritework i have to say you need some more practice. What about the code? Do you have any expirience in TML?
 
Hey, just wanted to drop in and say that I love the premise and style this mod is going for!
Particularily the "not doing what other mods have already done" thing. Please no more eye bosses! :sigh:
And the Druid class looks super exciting! I'm always interested in new classes with unique mechanics.
I'm also admittedly hoping that the lantern in the spoiler with the ... reviving zombie things? is a weapon of some kind. I barely ever see magic lanterns as weapons and it's such a missed stylistic opportunity.
But yes! Adding lore, unique gameplay, detailed bossfights, and what definitely looks to be quality and uniqueness over quantity; this could very well turn out to be one of my favourite mods! I wish you great success in bringing it to life! I can already see a lot of love has been put into it!
 
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