NPCs & Enemies Sclerepugnant - Crimson themed Spazmatism for Crimson Worlds!

Is this a Good Suggestion?


  • Total voters
    848
I thought I would take a quick stab at redoing my old sprite for The Vision!

Old:
View attachment 207182
New:
View attachment 207183

Still not happy with how the iris looks, though.
Will update your sprite ASAP

EDIT:Added.
Also, should I remake the main post again? Fix it up a bit, make it more readable and provide more info? If you guys want to, let me know so I don't do it in vain.
 
NOTICE:
  • Before I start, I have searched and haven't found another thread like this, so if you do please inform me, thank you. There was an old thread about this long ago; I asked one of the moderators (Loki ISP) to delete it so I can remake it again. Reason: New sprites and overhauling the concept.
  • As the idea has been redone to include less items to be less confusing, most of the votes still apply to the old idea. Please change your vote if possible, Thanks.
  • Please don't complain about a Hardmode Brain of Cthulhu variant or other bosses except The Twins. This is a Twins related thread, so anything irrelevant to the topic should be avoided.
  • So, it seems that we have 100+ "Yes" votes, and over 6K views. I'd like to thank all of our supporters so far, for supporting the concept of Sclerepugnant; a crimson Spazmatism! Our next goal is of course get more attention, and by doing so, we need your help. Try attaching the support banner in your signature. It will help Sclerepugnant rise and be known by more people.
Messages to Everyone and TL;DR:
To Everyone willing to comment:
If you want to comment/reply on this thread, be sure to expand your comment if you want. I'm open to suggestions, criticism and improvements of the idea. You can ask your questions too, why not? Also, be sure to read the whole thread before commenting. Thanks, and you're the greatest! Please keep it on-topic and don't try flaming others, or at all.
To Developers:
If consideration comes in your mind about this, be sure to read it carefully. Despite it being a 'hard-to-code' boss, I think everyone believes that it is something required. Why leave the Crimson left out? The cross-content between the Corruption and Crimson is not required, it's just some additional touches.
TL;DR:
This Suggestion is all about adding a Crimson Variant of Spazmatism. Sclerepugnant (the Crimson eye) will have a unique Expert mode Bag, a unique trophy, and mask. Also, the Spawners' and Optic Staff's mechanics have been changed, spawning the eyes depending on your world. There's of course, a small cross-content expansion of the idea, featuring a Spawner for all 3 eyes, and an Optic Staff for all three.

INTRODUCTION:
"...so, Matt was ready to fight The Twins, two legendary beasts which are known to never separate, always haunting towns and villages with their presence. With his trusty Golden Shower, waiting for the night, he was starting to sweat from anxiety. The time has come, and he gets the courage to summon them. He's surprised to see an eye with a green iris which shoots Cursed Flames... "WOAH", he said before drawing his Golden Shower, "Look at that weird thing..."" Let's pause the story right here.

Matt has a Crimson World, and Spazmatism comes from Corruption. This doesn't make sense! Why shouldn't the game have a Crimson-themed Spazmatism? With every update, the game gets a facelift in certain areas, including Crimson, such as the Crimson seeds which they weren't included in the final 1.2 update. These two Evil biomes are not supposed to be the same, but they are closely alike. They can't be on the same world naturally unless the player interferes. So, Corruption shouldn't interfere in Crimson worlds like that, and the Crimson not being able to do so.
This is a suggestion to change that, via adding an alternative to Spazmatism, that will spawn in Crimson only worlds. Sclerepugnant will be a counterpart to Spazmatism, with different movement, attack patterns, drops and design.

INFORMATION:
About the Name:
According to the wiki:

  • Retinazer's name is a portmanteau of retina, a part of the eye, and laser.
  • Spazmatism's name is a portmanteau of astigmatism, an eye disorder, and spasm, meaning to twitch uncontrollably.
  • Sclerepugnant's name is a portmanteau of sclera, a part of the eye and repugnant which means disgusting.
You can suggest a better name if you want, but it must be compatible to the criteria. (a part of the eye + any word, preferably something disgusting?)

Changes:

Mechanical Eye
Mechanical_Eye.png
(same recipe, added better shading to the Sprite.)
  • The Mechanical Eye now alters the The Twins depending on your World's Evil Biome. Corruption worlds only allow Spazmatism and Crimson worlds only allow Sclerepugnant. Retinazer spawns no matter what. (can be dropped as it would.)
The Optic Staff
k5A3Qmj.png
(Minion Sclerepugnant Sprite:
5XS7h6x.gif
)
  • The Optic Staff now summons minions which depend on the Evil Biome of the World. This means that, no matter what, you can't summon a Sclerepugnant minion in Corruption worlds and obviously a Spazmatism minion in Corruption worlds with the Optic Staff.
  • However @Kefke has another idea on this:

Boss Showcase:
(to know who made the sprites, please visit the Special Thanks section. Open to the remake of the Boss Sprites: Leave a reply on the thread. or PM me)
iEgG2jU.gif
0L5WQOz.gif


Fight Tactics:
  • All three eyes and all three minions have different attack classes, Retinazer uses ranged attacks and Spazmatism uses melee attacks, so should Sclerepugnant use Magic attacks?
Note: The previous fight tactics which were made by me have been replaced by @ThomasC 's version. They are much more balanced and don't resemble Retinazer anymore.
1st Form: He hovers above where Spazmatism would normally be, shooting Ichor streams at the player. He shoots five of them in Normal Mode and six in Expert Mode . They deal about 35 damage each(65 damage each in Expert Mode) and inflict Ichor for 10 seconds(20 seconds in Expert Mode). He is less strict about where he is in relationship to the player while shooting these streams of Ichor. He follows this up with medium distance charges that deal about 50 damage(80 damage in Expert Mode).
2nd Form: He moves towards the player shooting a stream of Ichor that has frequent breaks in it. This one is unaffected by gravity. This deals about 55 damage(95 in Expert Mode) and inflicts Ichor for 12 seconds(24 seconds). He follows this up with fast long distance charges that deal 70 damage(120 in Expert Mode).

Community Fight Tactics:









Drops (changes only):
Sclerepugnant trophy: 10% (Inventory, placed)
EI5zC8c.png


If you fight Spazmatism and Retinazer you get the Cursed Twins Mask: 14.29%
v1URjgn.png

If you fight Sclerepugnant and Retinazer you get the Bloody Twins Mask: 14.29%
fVzarDj.png


Expert Mode:
Twins Bag (aka Spazmatism Bag):
JYN3pmu.png

Twins Bag (aka Sclerepugnant Bag):
L9EhYvF.png



CROSS-CONTENT EXPANSION: ("Bringing the Corruption and the Crimson together!")
The main idea is to add Sclerepugnant, a Mask, a Trophy, and an Expert Mode Bag Variation. The idea could be expanded to include cross-content between Corruption and Crimson if the player interferes by crafting the following Spawner; which requires Cursed Flames and Ichor.
  • NOTE: This is a fun part of the idea, an 'expansion' to the main one (only Sclerepugant) encouraging players to connect the biomes. Depending on your style of play, you either acquire or ignore these items. I don't really put my focus on this part, this exists for you.
"The Vision"
ZhKVxji.png
or (both sprites made by @MiningdiamondsVIII) Alternate Sprites:or (both sprites made by @GekkoTadpole247)


Recipe:

Drops (from the fight):

Although, TerrorPenguin had an idea on that too:



Achievement Information:
The Achievements don't cause any problems. Here are my notes if you are confused.

Buckets of Bolts: Defeat the three nocturnal mechanical menaces: the Twins, the Destroyer and Skeletron Prime. (remains the same, any spawner)
Mecha Mayhem: Do battle against the Twins, the Destroyer, and Skeletron Prime simultaneously and emerge victorious.(any spawner counts)
Slayer of Worlds: Defeat every boss in Terraria. (remains the same: the Twins are counted as one boss, "The Vision" isn't counted, because that part of the Idea isn't really supported. If the developers are okay with that part of the idea, it might as well matter.)

Special Thanks:
Sprites:



    • @Sergo: Made the Expert Mode Bags, "The Seer", the Sclerepugnant Minion, the Trophy, and the Boss. ("almost everything").
    • @SnailsAttack: featured Sclerepugnant on his improved Twins sprited thread. Link: http://forums.terraria.org/index.php?threads/new-twins-sprites.33557
Fight Tactics:

Changes:



    • @NyctoDarkMatter: for suggesting "The Seer" to be the Expert mode item for "The Vison"(aka Triplets) fight.
    • @ThomasC :for suggesting a way better version of fight Tactics. (Currently used)
Other:



    • @Ninja Army : Made the First and Second forms of Retinazer and Sclerepugnant in lego. Link to the post (in this discussion): http://forums.terraria.org/index.php?threads/sclerepugnant-crimson-themed-spazmatism-for-crimson-worlds.23925/page-11#post-757051
    • Everyone for supporting!
CONCLUSION:
So, to sum it all up, I really think that this should be added. Most of you looked away and didn't even reach the conclusion because it's another boring/hard-to-code boss, and thought it's not even worth a shot. About the Cross-Content expansion, I'm not really keen on it being an important part of the game, but I added it for fun and you suggesting it. If you are really ready to write a comment/reply, consider the main part more. So, after all the work I redid, as suggested, the idea is much simpler to put your eye to. Did you get that pun? No? Ok. I just referenced the Wizard now. Thanks for checking out Sclerepugnant :D

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Hey! Don't forget to 'wear' our banner! Here's the code for the awesome new support banner!
Would you like a new, more updated one?
Code:
[url=http://forums.terraria.org/index.php?threads/sclerepugnant-crimson-themed-spazmatism-for-crimson-worlds.23925/][img]http://i.imgur.com/AQz8Zrd.png[/img][/url]
This thing is awesome, but Sclerepugnant's 2nd form sprite could use some work
 
What if you bring corruption seeds to a crimson world?

How would it affect the staff

would It summon all three minions?
 
But you can bring corrupted seeds or crimson seeds to a world thats the opposite. i've done it before!
We all know we can do that, but the world still has Crimson/Corruption in the file as it's preset biome, so even though you brought Corruption/Crimson to a Crimtane/Corrupted (Not literal) world, it won't change the preset biome :)
 
I have remade the thread to be slightly more readable and removed a lot of unnecessary stuff. I have also adjusted the loot numbers.
 
nice mod :3
This isn't a mod, it's an idea
[doublepost=1537321325,1537320877][/doublepost]
My main hangup on this idea is in the change to the Optic Staff. Everything else, regardless of what world it's from, can be ported over to a world of the other variety. For instance, the Golden Shower doesn't just stop working or change to a Cursed Flames in Corruption worlds, not vice versa. So, to me, it would make more sense to have two staves, and change the recipes to decide which you can get in a world. Since the main difference is their element attack, that could be the deciding factor.

So, the current recipe plus Cursed Flames gives you the Optic Staff, summoning Spazmatizm.
However, the current recipe plus Ichor gives you the Ocular Staff, which summons Sclerepugnant.
This is a much better idea. Also, I think the same should go for the sclerepugnant/spazmatism boss summoning.
 
I don't really see the connection between the Corruption and the twins. Maybe the cursed flames? I mean, that could be eaaasily replaced by regular fire with a stat boost. I think see the reason why we would new a entirely new boss. Also the twin are mechs so, the meaty flesh stuffs inside the eye wouldn't work.
 
I don't really see the connection between the Corruption and the twins. Maybe the cursed flames? I mean, that could be eaaasily replaced by regular fire with a stat boost.

And I do not see the connection between regular fire and crimson. will it be only with me that this non-understanding happens?
 
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