Map-Adventure The Legend of Zelda - A Link to Terraria

I TOTALLY SAW THAT ON TWITTER YESTERDAY!!! I AM SO EXCITED!

I'm totally going to rewrite the story to make it the 7 jewels instead of souls. I'll probably color code the dungeons to match the jewel color too. :)
Then I'm gonna make a whole new adventure map using these jewels. I've actually got a map that's a remake of my "Escape" adventure that isn't well known that I'll probably rework some more. :D
You should also change the sages clothes to be all of the gem clothes
 
Very well made, lovely details. Puzzle segments felt a bit too long-winded/trolly for me at times, but overall they were very clever.
I've enjoyed almost every moment spent in this map. One of those maps that kind of make you forget that you're playing Terraria. Well done!

I definitely recommend anyone to give it a try!

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Very well made, lovely details. Puzzle segments felt a bit too long-winded/trolly for me at times, but overall they were very clever.
I've enjoyed almost every moment spent in this map. One of those maps that kind of make you forget that you're playing Terraria. Well done!

I definitely recommend anyone to give it a try!

5stars.gif
Hey, do you mind telling me how you got the black line across the bottom of your text, and then the people and your adventures of lancelot and co? Ive been trying to figure out how to do that myself.
 
Better to ask that in the right thread or a moderator. I don't want to keep going off-topic.
Thanks! <3

@Lieutenant Lorence, you can change your signature by hovering your mouse over your profile name at the top and selecting "Signatures", if you haven't figured it out yet.

Cheers!

P.S. - I'm working on an update to this map, so some of the longer mazes have been replaced with more elaborate puzzles, which may or may not make them just more complicated mazes, but whatever, it's much better, and more fun I think. I've completely replaced an entire dungeon with a new one and some dungeons have expanded with more content. I have no idea when I'll be done with it, but I am working on it again. I'm going to attach some update pictures below. Anyway, thanks for reading this!

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Calling all beta testers! I have a new version of the map, 4.0 that I'm ready to have tested. If you are interested in testing it, PM me and I'll send you the download link. I just ask that you do not share the beta version with anyone and you don't make anything public until it's released. You may run into some bugs, please let me know if something isn't working as intended and I can fix it ASAP. Finally, if you encounter any difficulty spikes that make it seem like it's way too hard, to early, I would like to know. I've played this beta and the old maps so much that it's impossible for me to judge difficulty and item progression.

Thanks!
 
The earth temple areal is EXTREMLY laggy especially in the latest part which caused a LOT of falling deaths. also... i dunno if i'm doing something wrong but the last door in the earth temple that leads to the sage doesn't seem to get the platform it needs in front of it even though i've every areal lighten up (which seemed like i successfully cleared that areal to progress) but i've fallen to death thrice there
 
The earth temple areal is EXTREMLY laggy especially in the latest part which caused a LOT of falling deaths. also... i dunno if i'm doing something wrong but the last door in the earth temple that leads to the sage doesn't seem to get the platform it needs in front of it even though i've every areal lighten up (which seemed like i successfully cleared that areal to progress) but i've fallen to death thrice there
There are more switches at the top of that room but I think I'll make them more obvious to see. The two switches at the very top and they're suface levers, not wall levers like the rest.

The earth temple areal is EXTREMLY laggy especially in the latest part which caused a LOT of falling deaths. also... i dunno if i'm doing something wrong but the last door in the earth temple that leads to the sage doesn't seem to get the platform it needs in front of it even though i've every areal lighten up (which seemed like i successfully cleared that areal to progress) but i've fallen to death thrice there
Did you happen to finish the map? I was hoping to get some feedback on Ganondorf's Ship. Thanks!
 
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Did you happen to finish the map? I was hoping to get some feedback on Ganondorf's Ship. Thanks!

Work has kept me busy the last few days but i arrived at ganondorf's ship. The difficulty increases like a lot... while the earth temple was laggy but still not too hard ganon's ship is like... wow... the spear traps deal A LOT of dmg (i got killed there after two hits that dealt like 120 dmg each) which seems a little hard? I'll look further into it again this afternoon though and see if i can get trough without getting hit too often :D

Edit:
Got trough the spear traps it just takes a little bit of thinking. Next trouble maker is the fourth lava pit puzzle.... the platforms are 90% of the time covered in lava and even when you get attached to the top stones with the dualhook the character gets stuck there without being able to proceed . and if i try to think too long while clinging there lava hits you a few times resulting in kinda frustating deaths :/

Edit2: If you need too much time at the fourth lavapit the lava starts overflowing which results in flooding the following floors with lava making this dungeon even more difficult... i'll attach a screenshot

https://imgur.com/gallery/wF3B5hL

wF3B5hL

wF3B5hL
 
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