Considering that we might have to fight the boss multiple times in order to acquire the whole set, I belive they should be more powerful and also require a third boss drop to craft the leggings.
NOTE: I haven't tested the whole mod.
First, thanks a lot for the detailed feedback, do continue
I think most of the sets are a little too good, but maybe I'm biased, and if you can give me specifics, I will look into it.
As for the third boss drop, I wanted at first add something like the trophy, but since you already rely on RNG for the mask, I didn't want to add even more RNG on top, at least for the first time. So I don't think I'll change that.
Also, the expert item effect is integrated into the armor, so you don't need to wear the accessory. Wearing an accessory of the boss while you're the boss itself is redundant. It was made to free a slot while still keeping the effect.
The EoC roar is when you dash with low health into an enemy. Try it, it's worth it.
Yeah, I wanted to improve the looks of most of the sets, but haven't gotten around to find someone who could do it in a fitting way for now.
The BoC is the master of illusions, so you won't really see the illusions yourself, but you'll be a nightmare for enemies, for sure.
I wanted to avoid doing too much mobility enhancements for sets because I consider that's really powerful, so I limited them to only a few, and especially not the starter sets.
The bee set already releases bees when struck, but you need to have already some bees around. I couldn't make them appear without having some to begin with, since the weakness is when you don't have bees. You gotta produce some workers first before being able to have guards.(and to be fair, without that, this set is already one of the strongest and would be even more absurd)