The shaking is likely due to the "Earthquakes" or "Tremors" options, I forget what it's called. "Earthquake screen shake" or something. I'm unsure about the teleporting or not being able to (summon?) the Devourer. That sounds like another mod is causing it, as I've experienced neither of those issues.hey amgio mira I have a problem / bug that frustrates me a lot, this is usually manifested when I'm in a cave or something deep my camera starts to move like crazy and I start to teleport everywhere and when I want to fight with the d
evourer not I can: / they could fix it or give advice
On the main menu, there should be an "Overhaul settings" option. In there you can change a number of Overhaul changes.hey, is there any way to disable particular gameplay changes?
I'd like to turn off things, such as movement overhaul, or weapon reload system, but not items overhaulOn the main menu, there should be an "Overhaul settings" option. In there you can change a number of Overhaul changes.
For a bit more customizability (I believe there's more, anyway), go to your saves folder (on Windows, usually Documents/My Games/Terraria/ModLoader) and there should be an Overhaul Settings folder or file, edit the contents of those.
More fine-tuned control is planned last I heard, but currently if it isn't in the ingame config or the config files, there is likely no easy way to change it currently.
Let's hope that they hear us.I'd like to turn off things, such as movement overhaul, or weapon reload system, but not items overhaul
I think it is not possible to do it ingame nor in saves folder, but thank you anyway
maybe it's because I am on a Mac
Oh.Could not load type 'System.ValueTuple`2' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.
at TerrariaOverhaul.NetRequestSystem.Init()
at TerrariaOverhaul.SystemHooks.Init() in C:\Users\Merser\Documents\My games\Terraria\ModLoader\Mod Sources\TerrariaOverhaul\System\System.cs:line 39
at TerrariaOverhaul.OverhaulMod.Load() in C:\Users\Merser\Documents\My games\Terraria\ModLoader\Mod Sources\TerrariaOverhaul\OverhaulMod.cs:line 405
at Terraria.ModLoader.ModLoader.do_Load(Object threadContext)
This is why we can't have nice things. Wrote it down.Cool, new versio-
Oh.
A bug that has encountered with me is that when using modded bows, the game crashes. I don't know if others have experienced this problem.
The blood splatter of the game is great, but for some reason myne just doesn't show most of the time (blood on tiles). I'm not sure if it's a bug, or just something rong at my end.
Can you check if it gets automatically fixed once you switch to 3.2?So how do you reset a character's world position?
I was grappling onto a minecart rail, and I somehow got stuck in... space? Idunno where exactly. But basically, the game bugged out so hard my character got yeet'd 8000+ blocks Up and to the Left, and I'm unable to open the Inventory, unable to use potions, unable even X then F use a magic mirror, and my buffs do not tick down At All. What happened, and how do I fix it?
Let's hope that they hear us.
I'd like to turn off things, such as movement overhaul, or weapon reload system, but not items overhaul
I think it is not possible to do it ingame nor in saves folder, but thank you anyway
As stated in the update post, I'll open a poll on discord for what changes people want to see, config update will be one of the options, so join this.Are there any settings to disable just the changes to pickaxes? I like using them as a keep-away weapon.
Same, and mostly all moded bosses don't spawn, also can't progress furtherSince the music update bosses seem to despawn when entering phase 2 in multiplayer. My friends and I are unable to progress in the game with terraria overhaul enabled, we had no issue prior to updating.
***Edit*** It is definitely related to the music update. We reverted to 3.1.2 debug and the issue went away.
Heya. This patch fixes the mod not working on Linux & Mac, as well as bosses disappearing in multiplayer mid-fight. Plus 2 there's bugfixes that should improve performance & stability. That's all for now.
Since the music update bosses seem to despawn when entering phase 2 in multiplayer. My friends and I are unable to progress in the game with terraria overhaul enabled, we had no issue prior to updating.
***Edit*** It is definitely related to the music update. We reverted to 3.1.2 debug and the issue went away.
fix for that is out.Same, and mostly all moded bosses don't spawn, also can't progress further
Let's hope that they hear us.
I'd like to turn off things, such as movement overhaul, or weapon reload system, but not items overhaul
I think it is not possible to do it ingame nor in saves folder, but thank you anyway
hey, is there any way to disable particular gameplay changes?
Scroll up, feature voting is open on mod's discord. Although configs seem to be loosing to sleeping on beds right away.This mod conflicts me. On one hand, I love its aesthetic and atmospheric features, especially the addition of seasons. But on the other hand, I just couldn't care less about the gameplay changes to make the game harder (it's already hard enough in vanilla), and it's also really buggy, as seen in the above screenshots. (I also have the same Autopause problem, and I kind of really need autopause.)
I'd really appreciate options to just keep the aesthetic changes and ignore the gameplay changes, while also having all those bugs fixed.
I'm not in the Discord but if I can throw in my two cents from a development standpoint, people are going to want those configs eventually, and no matter what is chosen, steps should probably be taken to prepare for the (pardon the pun) overhaul of the configs. Just getting the groundwork in place, implementing any new features with more configurability in mind, etc. And since it would be such an undertaking, it may be better to spread it out over many updates rather than adding them all at once.Also, feature voting is open
on the mod's discord.