Terry N. Muse
Terrarian
If Lunar Portal Staff happened to get bumped a teensy bit higher, I wouldn't contest it.
While I'm not too sure on the other weapons (I typically do melee/mage builds, and Tempest Staff carried me through all of hardmode as a summoner), I can agree that Flying Dragon could stand to be bumped down. Its relatively infrequent fire and high projectile speed mean that it typically won't hit anything more than once per pass; you might as well just use the much more accessible Terra Blade in open combat. In enclosed spaces or behind walls, the similarly easy-to-get Death Sickle outshines the Flying Dragon because its lingering hitboxes let you easily trap and juggle enemies to death. The only situation where the Flying Dragon really gets to see use is against enemies trapped in some pocket on the very edge of the screen, and even then it'll take forever to slice them up from a distance; simply walking up and flinging a sickle could do its job in the same amount of time or less.
While I'm not too sure on the other weapons (I typically do melee/mage builds, and Tempest Staff carried me through all of hardmode as a summoner), I can agree that Flying Dragon could stand to be bumped down. Its relatively infrequent fire and high projectile speed mean that it typically won't hit anything more than once per pass; you might as well just use the much more accessible Terra Blade in open combat. In enclosed spaces or behind walls, the similarly easy-to-get Death Sickle outshines the Flying Dragon because its lingering hitboxes let you easily trap and juggle enemies to death. The only situation where the Flying Dragon really gets to see use is against enemies trapped in some pocket on the very edge of the screen, and even then it'll take forever to slice them up from a distance; simply walking up and flinging a sickle could do its job in the same amount of time or less.