Lord Crimson
Plantera
Man I haven't been on here in ages. I wanted to say I have a very game breaking bug at the moment. Anytime I try to create a new world, it loads forever and freezes. So I can't make any new worlds. Anyone know a fix?
Do ppl not know how to change the Ui? Seriously? That's funny.Update: The patch is now available to download on Xbox One & PS4.
Greetings Terrarians! We’re happy to announce that a new patch will be releasing Tuesday, December 11th at 10:00AM (Pacific Time) on PS4 & Xbox One. Please keep in mind that it may take some time for the update to propagate to your console.
As we explained in our previous “State of the Game” posts, the team was focused primarily on a Unity Game Engine update. This was done to remove some tech debt that accumulated during development.
Think of it as game development housekeeping.
We were also able to address several noteworthy bugs that were reported by the community which you can check out below.
Multiplayer & Split-Screen Fixes
- Fixed a bug where multiplayer players would be stuck in an infinite load after the host force quit Terraria.
- Fixed several bugs that would occur from exiting and re-entering both split-screen and online multiplayer in different ways.
- Fixed a bug where players were unable to add the maximum number of split-screen players into a multiplayer session.
- Fixed a bug where accessories equipped or unequipped would not be reflected for either the host or other players in the session.
- Fixed a bug where the game would sometimes freeze for the host when multiple players joined the game simultaneously.
- Fixed a bug where the player would fail to navigate to a multiplayer session after accepting the invitation while they hosted a multiplayer game.
- Fixed a few other crashes that occurred from different actions surrounding console invitations.
Functionality Fixes
- Fixed a bug that would cause the crafting menu to not update when the player ran out of material while in auto-pause.
- Fixed a couple of different bugs related to sign-in changes on Xbox One.
- Fixed a bug that would cause the cursor movement to become inconsistent when the extendo grip was equipped.
General Crash Fixes
- Fixed several PS4 crashes that were reported via the System Crash Reporter.
- Includes fix for Daybreak Weapon crash.
- Includes fix for crashes that occurred while mining.
- Includes other miscellaneous gameplay crashes.
Performance Fixes
- Fixed a bug where the frame-rate would drop drastically when the primary player would exit and rejoin a session several times.
Art & Text Fixes
- Fixed a bug where the defe
I'm glad to see this game still getting updated. Even tho I stopped playing it because of the update the changed the UI and such.
To me the current UI works well for pc/mouse/KB. But not for controller. The old UI was much much better for console. I just wish there was a way to go back to it :/ The whole reason I bought the console versions was for the ease of use.I'm glad to see this game still getting updated. Even tho I stopped playing it because of the update the changed the UI and such.
To me the current UI works well for pc/mouse/KB. But not for controller. The old UI was much much better for console. I just wish there was a way to go back to it :/ The whole reason I bought the console versions was for the ease of use.
nse stats of armors would flicker when equipped.- Fixed several localization bugs.
Heya, ever since I installed the update, my late game keeps crashing. For example the terra blade lags out the screen, and fighting bosses, even simple ones like golem, freeze the game permanently. I'm unsure what I could do to fix this. I was suspicious that it was due to the fact the world is "large" and that the dropped item limit has probably been far surpassed. Anyways hope someone can point me in the right direction, have a good ChristmasUpdate: The patch is now available to download on Xbox One & PS4.
Greetings Terrarians! We’re happy to announce that a new patch will be releasing Tuesday, December 11th at 10:00AM (Pacific Time) on PS4 & Xbox One. Please keep in mind that it may take some time for the update to propagate to your console.
As we explained in our previous “State of the Game” posts, the team was focused primarily on a Unity Game Engine update. This was done to remove some tech debt that accumulated during development.
Think of it as game development housekeeping.
We were also able to address several noteworthy bugs that were reported by the community which you can check out below.
Multiplayer & Split-Screen Fixes
- Fixed a bug where multiplayer players would be stuck in an infinite load after the host force quit Terraria.
- Fixed several bugs that would occur from exiting and re-entering both split-screen and online multiplayer in different ways.
- Fixed a bug where players were unable to add the maximum number of split-screen players into a multiplayer session.
- Fixed a bug where accessories equipped or unequipped would not be reflected for either the host or other players in the session.
- Fixed a bug where the game would sometimes freeze for the host when multiple players joined the game simultaneously.
- Fixed a bug where the player would fail to navigate to a multiplayer session after accepting the invitation while they hosted a multiplayer game.
- Fixed a few other crashes that occurred from different actions surrounding console invitations.
Functionality Fixes
- Fixed a bug that would cause the crafting menu to not update when the player ran out of material while in auto-pause.
- Fixed a couple of different bugs related to sign-in changes on Xbox One.
- Fixed a bug that would cause the cursor movement to become inconsistent when the extendo grip was equipped.
General Crash Fixes
- Fixed several PS4 crashes that were reported via the System Crash Reporter.
- Includes fix for Daybreak Weapon crash.
- Includes fix for crashes that occurred while mining.
- Includes other miscellaneous gameplay crashes.
Performance Fixes
- Fixed a bug where the frame-rate would drop drastically when the primary player would exit and rejoin a session several times.
Art & Text Fixes
- Fixed a bug where the defense stats of armors would flicker when equipped.
- Fixed several localization bugs.
Yesh.Ya'll should increase the speed of the Manual Cursor when using a weapon like the YoYos.
Some people are haters who don’t stalk the forums.Our previous patch had 600+ fixes and released in September: https://forums.terraria.org/index.p...a-1-3-ps4-xbox-one-patch-now-available.72505/
Destroy all of it and please upload a vid. Don’t forget to cry.For some reason, whenever i go near my arena-house on PS4 (that has some banners from 1.2) the game freezes up. I tried going there with a mount, walking, the stuff. it still freezes up! im thinking it's the banners, so i might have to blow it up with bombs.
Sorry if that was mean.Destroy all of it and please upload a vid. Don’t forget to cry.
All jokes aside do show us a vid.
Ooh time bombs.Ok, its gonna be terrible quality enless i broadcast.
[doublepost=1545537059,1545536960][/doublepost]naw its ok i would be sad anyways cuz i would have to blow up my arena AND my house, of course, if some ticki bombs stick to the arena
I call sticky bombs ticki bombs
Same here.I'm not sure if anyone else is having this issue, but since the update my world on Xbox One has been crashing every time I load it up.
Current version number is: v1.0.1229.15 (Xbox One, PS4 might be same)Would somebody please give me the version # so I can update the wiki?