tModLoader The Thorium Mod

Hey, I just encountered a slight bug. Trying to put a searing blade on a weapon display won't cause it show up, and when you remove it it'll be a star cannon.
 
Hey, uh...what happened to the Sanstorm Claymore? I noticed it’s disappearace a few months ago and want to know why it was removed; it seemed to be a great weapon!
 
Hello Al! I'm looking to do a lightly modded 100% run here soon, and to be quite honest, I don't know if I can play Terraria without the Greedy Magnet. The Season souls as well would be very beneficial to avoid setting my computers internal clock. Is there any way to only enable those 3 items/extract those 3 items for use?
 
Hello Al! I'm looking to do a lightly modded 100% run here soon, and to be quite honest, I don't know if I can play Terraria without the Greedy Magnet. The Season souls as well would be very beneficial to avoid setting my computers internal clock. Is there any way to only enable those 3 items/extract those 3 items for use?
So, you don’t want Thorium in its entirety, just a few things? I’m not sure if you can do what you want, but there is Luiafk mod which just adds QoL things, like infinite ammo and such. It has a Loot Magnet that brings all drops in the entire world to you. If I remember correctly it drops off WoF (don’t quote me on that, I don’t remember for sure).

The seasonal items I have no idea if you can only activate those in the Thorium mod. But it’s December, so I’m not sure why you’d want it when the Christmas event will start soonish. Unless the seasons don’t happen naturally in modded Terraria...
 
So, you don’t want Thorium in its entirety, just a few things? I’m not sure if you can do what you want, but there is Luiafk mod which just adds QoL things, like infinite ammo and such. It has a Loot Magnet that brings all drops in the entire world to you. If I remember correctly it drops off WoF (don’t quote me on that, I don’t remember for sure).

The seasonal items I have no idea if you can only activate those in the Thorium mod. But it’s December, so I’m not sure why you’d want it when the Christmas event will start soonish. Unless the seasons don’t happen naturally in modded Terraria...

Thanks for the reply! I poked around and found a different magnet that will do the trick, and season wise I was mostly concerned about Halloween so I just installed a micro mod to make it "always halloween"I'll i'll remove it when its time for Christmas.
 
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Well hello there, and welcome to the third installment of the Thorium Mod, with magnificent sprites by our very own BrutalLama, AdipemDragon, Durrani19 and Exodus Starlit! The Thorium Mod is a content pack that adds a massive variety of items, weapons, armor, NPC's and even Bosses to the vast world of Terraria! With a new modding api comes various changes and tweaks from previous versions. Have no fear though, as all of these changes are for the better! With all this in mind, I hope to make the modding community happy!

On the fence about getting the Thorium Mod...?
  • Thorium Mod is compatible with Terraria v1.3.5.3 and multiplayer!
  • Clients need TModLoader and servers need Thorium Mod which gets sent to Clients! Get tModLoader here!
  • Thorium Mod includes the following:
  • 1800 new items!
  • 55 new armor sets!
  • 180 new enemies and banners!
  • 150 new tiles, blocks and furniture!
  • 10 new Town npcs!
  • 11 new boss encounters!
  • A new biome, the Aquatic Depths!
  • 2 New classes, the Bard & Healer!
  • Extensively balanced content!
-Noteworthy happenings will be presented here-
/Updated to 1.5.0.04\
Cave boss, Healer and bard changes, balancing and more!

Last updated August 3rd, 2018

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Example Content
- Not every addition is displayed here. Check out the wiki for complete coverage on all Thorium Mod content -
Thorium Items
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Icy Items
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Silk/Early Magic Items
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Sandstone Items
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Ocean Items
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Arcane Armor Fabricator Items
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Pre-Hardmode Healer/Support Items
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Darksteel Items
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Magma Items
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Granite Items

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Bronze Items
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Loose Pre-Hardmode Items
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Elemental Staves
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Elemental Bows
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Consumable / Potions
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Pre-Hardmode Simple Accesories
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Enchanted Items
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Hardmode

Hardmode Staves
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Hardmode Guns
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Mechanical Weapons
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Geode Items
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Plague Doctor items & Loose Hardmode Throwing items
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Dragon Items
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Flesh Items
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Lodestone Items
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Valadium Items
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Loose Hardmode Armors
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Loose Hardmode Items
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Hardmode Healing/Support Items
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Titan Items
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Shade Master's Items
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Harbinger Items
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Berserker Items
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Illumite Items

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Dread Items

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Demon Blood Items
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Terrarium Items
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Donator Items
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NPCs

Cook
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Cobbler
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Blacksmith
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Confused Zombie
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Desert Acolyte
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Druid
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Diver
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Weapon Master
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Spiritualist
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Enemies
Underground
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Marble / Granite
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- Click Here for Marble -

Corruption / Snow-Corruption
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Crimson / Snow-Crimson
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Jungle
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Dungeon
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Sky / Floating islands
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Meteorite
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Underworld
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Blood Moon
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Snow
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Glowing Mushroom
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Bosses
The Grand Thunder Bird

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The Queen Jellyfish
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Granite Energy Storm
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The Buried Champion
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The Star Scouter
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Borean Strider
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Coznix, the Fallen Beholder
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The Lich
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Abyssion, the Forgotten One
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The Ragnarok
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Biomes
The Aquatic Depths
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- Next Update Features

Pending content
Boss reworks
Encounters
Blacksmith Specialty
Notable Bug Fixes
Keep me updated!

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- The Thorium Mod Wiki

Quickly access information related to the Thorium Mod on the wiki!
Click here to check it out

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- Discord Channel

Leave feedback, ask questions, and talk with other modding players here!
Click here to get an instant invite

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- Example Videos

You can find some examples of the content in effect on my lack-luster youtube channel!
Click here to go to my Channel

For a more formal (but out of date) presentation, you can check out HappyDay's let's plays!

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Credits

Biggest thanks to BrutalLama for his incredible sprite work and having stuck with me as long as he did.
An Enormous thanks to AdipemDragon for many sprite improvements, bard instruments, bard armors and the updated Aquatic Depths music.
An Enormous thanks to Durrani19 for some awesome Diver NPC item sprites, the Lich boss and items and sprites for the Ragnarök.
An Enormous thanks to Exodus Starlit for female armor animations and Thorium furniture.

An Enormous thanks to Yoraiz0r for the generation code on the Aquatic Depths
An Enormous thanks to Zero-Exodus and Grox The Great advanced coding assistance.
An Enormous thanks to Catchy, Tymon80, EveryoneWasDragged, DarkLight, Hayaku & Krispion for creation and completion of the Thorium Mod wiki.
A Big thanks to Sprywisp for the Grand Thunder Bird boss theme.
A Big thanks to Shiki Sakura for the original Aquatic Depths music.
A Big thanks to Eli10293 for the sprites on the healer auras and Granite Energy Storm Boss.
A Big thanks to Sergo for the Ninja Rack and Fallen Paladin's armor sprites.
A Big thanks to Scophax for immensely helpful feedback on the Healer Class.
A Big thanks to SnugBoat and PhoenixBlade for the Mimics, their drops and many hybrid enemy sprites.
A Big thanks to Sapharan for the basis of the Soul Forge sprite and the Warg Sprite.
A Big thanks to MetoolDaddy for the basis of The Queen Jellyfish boss.

A Big thanks to SzGamer227 for allowing me to use his hardmode throw-able suggestion.
A Big thanks to Milt69466 for allowing the use of their mimic pots suggestion.
A Big thanks to Endling for allowing me to use his Pumpkin lich design.
A Big thanks to bluemagic123, jopojelly, Eldrazi and Gorateron for some groundwork coding help.
And lastly, a big thanks to the Terraria community, you guys rock!

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- Warnings
The following should not be active while playing the Thorium Mod:
Steam Cloud Saves: Cloud saves break mod generated ore and the Aquatic Depths. If cloud saves are active and you generate a world/load a world, you will lose ALL modded tiles in the world. This loss is irrecoverable; Don't let it happen to you!

Boss Expertise: Boss expertise is a great mod offering the ability to fight expert-leveled bosses in normal mode. Unfortunately however, the mod conflicts heavily with the Fallen Beholder, Abyssion, Lich, and Ragnarok boss encounters. Therefore, it is advised you do not use the mod with Thorium. (or at the least, with those four boss fights)

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Download - Mod Version 1.5.0.04
The Terraria Community Forums cant handle a +22MB sized file, so a download has been placed on MediaFire for your convenience.
Click here for a manual download

Donations
While the mod is completely free, a lot of work was put into its creation. Donations of any amount are appreciated, immensely. :happy:
-New donator items are currently on extended hiatus-
Wont downlaod
 
I dont know how but the chief just disappeared, its still there but the spites went away, i tried to reload mods but its still invisible
 
the item "silk cap" won't go on a mannequin and if you attempt to put it on one the top left block of the mannequin will disappear and you will get two mannequins back, losing the silk cap.

edit: in addition if you have "ebon leggings" on the bottom slot they will be changed to "iridescent greaves" when you get them back, so that is two glitches in one or 3 if you count the mannequin duping.

edit: never mind I think this is a glitch with tmodloader because it lets you turn something from thorium to spirit or tremor or stuff like that with this
 
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the item "silk cap" won't go on a mannequin and if you attempt to put it on one the top left block of the mannequin will disappear and you will get two mannequins back, losing the silk cap.

edit: in addition if you have "ebon leggings" on the bottom slot they will be changed to "iridescent greaves" when you get them back, so that is two glitches in one or 3 if you count the mannequin duping.
FOR THE 293875982479387457836TH TIME: THIS IS A WELL-KNOWN, LONG-STANDING ISSUE WITH TMODLOADER ITSELF, AND HAS RESISTED ALL KNOWN ATTEMPTS AT FIXING. VANILLA DISPLAY ITEMS (I.E., ITEM FRAMES, MANNEQUINS, ETC.) EXHIBIT UNUSUAL BEHAVIOR WHEN MODDED ITEMS ARE PLACED ON THEM, NO MATTER WHAT MOD THE ITEM IS FROM. PLEASE REFRAIN FROM POSTING THIS ISSUE IN THE FUTURE, ESPECIALLY WHEN SOMEONE ELSE HAS ALREADY "REPORTED" THE SAME ISSUE ON THE LATEST PAGE OF ANY MOD'S THREAD.
 
I've found an interesting bug.
was online, mined some onyx, planted them down for decoration, went to mine them again to upgrade the house, and they became opals.
In case this matters i planted them into wood blocks.
 
FOR THE 293875982479387457836TH TIME: THIS IS A WELL-KNOWN, LONG-STANDING ISSUE WITH TMODLOADER ITSELF, AND HAS RESISTED ALL KNOWN ATTEMPTS AT FIXING. VANILLA DISPLAY ITEMS (I.E., ITEM FRAMES, MANNEQUINS, ETC.) EXHIBIT UNUSUAL BEHAVIOR WHEN MODDED ITEMS ARE PLACED ON THEM, NO MATTER WHAT MOD THE ITEM IS FROM. PLEASE REFRAIN FROM POSTING THIS ISSUE IN THE FUTURE, ESPECIALLY WHEN SOMEONE ELSE HAS ALREADY "REPORTED" THE SAME ISSUE ON THE LATEST PAGE OF ANY MOD'S THREAD.
ah sorry about that I'll make sure not to post it anymore then
 
I've found an interesting bug.
was online, mined some onyx, planted them down for decoration, went to mine them again to upgrade the house, and they became opals.
In case this matters i planted them into wood blocks.
Can you check what version of the mod you have installed?
 
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