can you retrieve my previous application? not for replacing my new one, i just need to fact check something from the old one, as the wooden yoyo is supposed to have the same stats as Program's old primary, the wooden ball on a string, but i cannot accurately remember the statistics
ORIFAN1
Name: Program
Appearance: <this is an android btw. an android that is (physically) almost a complete replica of a spirit guardian. almost.
Personality: he tries not to be an
, but sometimes he cant help it. possibly a typo in his system's config file or something. he wont let anyone check, though.
Health: 70
Items (all of the executable files are useless because the hysteria thing caused him to lose the most important tool (and a few other tools) needed for hacking. but who knows, maybe he will find a substitute tool)
SSHCrack.exe: an executable file that opens ports hosting SSH software. it may be worth noting that SSHCrack is considerably faster compared to the other executables.
FTPBounce.exe: an executable that opens up ports hosting FTP servers.
Tracekill.exe: pauses a network trace. theoretically, this could be used as a cloaking device, with the right modifications. theoretically.
A slightly cracked holographic screen: A screen that Program summons at will to interface with the hacking software. or he would, if he could use Porthack.
A wooden ball on a string: 3 lethal damage, 7 stun (physical) Damage
Special ability: ETAS.
While Program may not have Porthack (which is needed for a port-based intrusion), he still has the Emergency Trace Aversion Countermeasures. said countermeasures can be intentionally activated by running a security trace on himself to basically be a broad-spectrum DDOS attack on anything with a processing chip nearby, causing everything to malfunction. everything that isint a player thing. because somehow the countermeasures know.
but, it takes a while for the ETACs to spin up. more specifically:
it takes half a second for the artificial trace to trigger the countermeasures
it then takes 20 seconds (or 2 turns in turn based combat) for the countermeasures to activate
and during those 20 seconds (or 2 turns), Program is unable to perform any action.
the effect this ability has on electronic systems lasts for a minute (or 6 turns), and during that minute, it gradually gets harder for Program to see (due to the redline timer of the ETAS blocking his vision)
after the effect ends, Program is again unable to do anything for 20 (or 2 turns) seconds while his system reboots.