Alex_Games
Terrarian
Hi! It's been a while since I was actually active in the forums (been on Reddit) so I may be mistaken on where this goes.
Anyways, after finishing an expert mode play through in vanilla and a modded play through with Thorium, Calamity, Spirit, and Elements Awoken combined. Now, in pursuit of a new challenge, I'm thinking of doing another mod play through. This time, with way more content mixed together. I'm looking for suggestions for what mods to use.
I have a couple guidelines for what kind of mods I'm looking for.
- Firstly, I'm looking for anything that adds item content, specifically related to combat. Bosses, enemies, armor, weapons, etc.
- Second, Anything that adds mechanics to the game that can make combat more dynamic. Like leveling and skills.
- Third, There are several useful mods that make it easier to handle so much content. Boss checklist, for example, will be used.
- Lastly, A requirement for the above, they have to be capable of mixing with other mods. That means no Overhaul, as much fun as it is.
I've got the x64 bit version of Tmodloader, so there's no worries for memory. 16GB to work with.
Requirements for me, are that I have to make use of all mechanics implemented by the mods, defeat all bosses and mini bosses, and house every NPC. I'll be using Terra Custom to ensure all ore and bosses form vanilla are included.
Thanks in advance for any suggestions
Anyways, after finishing an expert mode play through in vanilla and a modded play through with Thorium, Calamity, Spirit, and Elements Awoken combined. Now, in pursuit of a new challenge, I'm thinking of doing another mod play through. This time, with way more content mixed together. I'm looking for suggestions for what mods to use.
I have a couple guidelines for what kind of mods I'm looking for.
- Firstly, I'm looking for anything that adds item content, specifically related to combat. Bosses, enemies, armor, weapons, etc.
- Second, Anything that adds mechanics to the game that can make combat more dynamic. Like leveling and skills.
- Third, There are several useful mods that make it easier to handle so much content. Boss checklist, for example, will be used.
- Lastly, A requirement for the above, they have to be capable of mixing with other mods. That means no Overhaul, as much fun as it is.
I've got the x64 bit version of Tmodloader, so there's no worries for memory. 16GB to work with.
Requirements for me, are that I have to make use of all mechanics implemented by the mods, defeat all bosses and mini bosses, and house every NPC. I'll be using Terra Custom to ensure all ore and bosses form vanilla are included.
Thanks in advance for any suggestions