In one of the next updates probablyCool shadow slime is here,but when will you add arch demons and arch wyverns?
I'm using the usual tModLoader build and they are spawning like crazy as well.Hmm... I've encountered at least 6 Vampire Miners from a single 5 minute cave delve. They're spawning right next to eachother.
I think the spawnrate for them is a tad too high. Granted, this MIGHT be an issue since I'm using the 64 bit FNA TModLoader right now but I figured I'd report it just in case.
Hmm... I've encountered at least 6 Vampire Miners from a single 5 minute cave delve. They're spawning right next to eachother.
I think the spawnrate for them is a tad too high. Granted, this MIGHT be an issue since I'm using the 64 bit FNA TModLoader right now but I figured I'd report it just in case.
I'm using the usual tModLoader build and they are spawning like crazy as well.
I was in the underground desert farming for ancient cloth and occasionally a few dragon hornets would spawn. They are only supposed to spawn in the jungle and they also spawned a lot when nothing else had spawn priority or whatever it is. Their loot tables are weird too, I was getting like 5-9 gold per kill. I had 3 platinum or so while farming. I know nothing about modding but like maybe tweak where they can spawn and how much money they drop.
With weak reference achievements don't work correctly, now we trying to find best solution of this problem.Since you guys strong referenced AchivementLib and AchivementLib is client sided, you are unable to load this mod on servers. Could you guys change it to a weak reference?
We haven't added them yetUh, I think it's made pretty clear on the original post? This adds (former) console exclusives to PC via modding. Why would it delete anything?
Now a question of my own:
are the two console structures (jungle sanctum and heart shrine) being generated on world gen or are they currently not supported?
Yephas the orca been added yet?
NopeDoes this mod remove some pc content or just add the stuff from console