PurpleFire4
Terrarian
I recently updated to tmodloader v0.11.5 and I'm encountering issues. Whenever I go into the mod list my cursor freezes and becomes immovable, and whenever going into the mod browser it crashes and shows an error message.
Mods I have installed:
12/11/2019 3:06:22 AM
HamstarHelpers.Components.Errors.HamstarException: Invalid modList
at HamstarHelpers.Internals.Menus.ModTags.ModBrowserTagsMenuContext.BeginModBrowserPopulateCheck(UIState modBrowserUi)
at HamstarHelpers.Internals.Menus.ModTags.ModBrowserTagsMenuContext.Show(UIState ui)
at HamstarHelpers.Services.Menus.MenuContextServiceManager.LoadUI(UIState ui)
at HamstarHelpers.Services.Menus.MenuContextServiceManager.Update()
at HamstarHelpers.Services.Menus.MenuContextServiceManager._Update(GameTime gametime)
at System.Action`1.Invoke(T obj)
at Terraria.Main.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.LaunchGame_()
Any advice in what to do?
(Sorry I may have missed some mods in the mod list as I'm unable to simply scroll down the list)
Mods I have installed:
- Wireless v1.5
- Wing Slot v1.6.2
- Tremor Mod Remastered v1.3.2.7
- Thorium Mod v1.5.1.2
- Terraria Overhaul v3.2.2
- TerrariaHooks v0.18
- Spirit Mod v1.3.4.1
- SacredTools v1.0.5.2.0
- Recipe Browser v0.7.1.2 (When i updated It said this mod was incompatible or something)
- Full Health Respawn v0.0.1
- Fargo's Soul Mod v0.5.9
- Fargo's Mutant Mod v1.1
- Elements Awoken v1.3.7.6
- Elements Awoken Music v0.1.1.3
- No More Tombs v1.0.1
- Dark-Assassin's Mod Library (DALib) v1.2.3.3
- Boss Checklist v0.2.1
- Base Mod v1.0.8
- MaxStackPlus v21.0
- Crystilium v11.3.1.5
- Reduced Grinding v4.36
- Magic Storage v0.4.3.3
- imkSushi Naturally Occuring Moons Mod v1.0.2
- Calamity Mod (No Calamity Music) v1.4.1.4
- Even More Modifiers v0.1.2.3
- Prefixes For Enemies v2.0.0
- Calamity's Vanities v2.0.1
- Auto Trash v0.4.1
- Even More Modifiers v0.1.2.3
- Chad's Furniture Mod v1.4.1
- GRealm v1.0.8
- JoostMod v0.7.2.12
- Mod Helpers v4.2.2.1
- AlchemistNPC v8.2
- The Antiaris v0.1.0.11
12/11/2019 3:06:22 AM
HamstarHelpers.Components.Errors.HamstarException: Invalid modList
at HamstarHelpers.Internals.Menus.ModTags.ModBrowserTagsMenuContext.BeginModBrowserPopulateCheck(UIState modBrowserUi)
at HamstarHelpers.Internals.Menus.ModTags.ModBrowserTagsMenuContext.Show(UIState ui)
at HamstarHelpers.Services.Menus.MenuContextServiceManager.LoadUI(UIState ui)
at HamstarHelpers.Services.Menus.MenuContextServiceManager.Update()
at HamstarHelpers.Services.Menus.MenuContextServiceManager._Update(GameTime gametime)
at System.Action`1.Invoke(T obj)
at Terraria.Main.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at Terraria.Program.LaunchGame_()
Any advice in what to do?
(Sorry I may have missed some mods in the mod list as I'm unable to simply scroll down the list)