GooGroker
Terrarian
Of all of the brilliant things which 1.4 has added to the game, one mechanic stands out as an utterly inexplicable design choice. For those unaware, the new biome-themed torches aren't just decorative. If you use regular torches in certain biomes instead of them, enemies have reduced drop rates. I cannot fathom a single justification for this bizzaire and completely unnessecary addition, nor for the fact that it's a completely hidden mechanic with huge ramifications on gameplay, especially the early hardmode period of farming souls.
I know I'm just a single player out of millions, and I'm not getting this removed on my own, but I would at least like a single good reason from anybody why this was added, and what it adds to the gameplay experience, aside from crippling players who simply aren't aware of its existence.