Xylia
Terrarian
So the Dye Trader comes to my village and I'd love to build him a house that he'd like, in the desert except in my world, I only have two really tiny deserts despite me having a Medium world and one of them has an oasis and a bunch of palm trees.
I'd rather not level every tree in that tiny desert and/or mess up the oasis pond to try to fit a house there.
So, I decide maybe I'll build an underground house.......
Oh wait, you can't block swap sand. Derp. Can't do that.
Then I'm like "well, okay, Underground Desert has some ruined houses, I could fix one of those up!"
....... nope. Can't do that because there is background wall absolutely everywhere (which of course doesn't count for homes), and we STILL have no method of breaking background walls without finding an edge which is miles away.
EDIT: Here's a suggestion, could you perhaps have a small piece of background wall missing in those ruined house spawns so the player could replace the rest of the background wall with something valid for housing? It'd be nice to just fix one of those up or something.
I'd rather not level every tree in that tiny desert and/or mess up the oasis pond to try to fit a house there.
So, I decide maybe I'll build an underground house.......
Oh wait, you can't block swap sand. Derp. Can't do that.
Then I'm like "well, okay, Underground Desert has some ruined houses, I could fix one of those up!"
....... nope. Can't do that because there is background wall absolutely everywhere (which of course doesn't count for homes), and we STILL have no method of breaking background walls without finding an edge which is miles away.
EDIT: Here's a suggestion, could you perhaps have a small piece of background wall missing in those ruined house spawns so the player could replace the rest of the background wall with something valid for housing? It'd be nice to just fix one of those up or something.