Hmm, is there any way to lower all incoming damage to the player by a percentage? I've looked through the options and if it's there I can't seem to find it.
I don't mind the HP bloat of the Master Mode enemies, and I don't have any problems with the bosses, but it's very irritating to have random creatures slap me for nothing less than 1/4 to 1/2 of my health when I'm just roaming around, exploring and building. There's no added danger, not really; it's merely a lot more downtime. I'm constantly on edge for no good reason.
Expert Mode damage values were just fine, imo. Serious but not stupid.
What a shallow, silly disappointment this "final challenge" turned out to be...