tModLoader Dictionary of Prefixes - Reforging Expansion Mod

So I'm not certain this mod is the cause, admittedly... But I've noticed I've been getting modifiers on ammo, which is... well... bizzare.
Just when picking up ammo, sometimes, very rarely, it has a modifier. Even coins have gotten modifiers once, I guess because they're "ammo" for the coin gun?
I also got a prefix I don't recognize. This and Qwerty's Mod are the only ones I think I have which add modifiers? Not certain about that admittedly.
But I found the prefix "careful" on coins at one point. But that doesn't seem to be a prefix here or there, so I'm stumped...
Anyone have any ideas?
 
So I'm not certain this mod is the cause, admittedly... But I've noticed I've been getting modifiers on ammo, which is... well... bizzare.
Just when picking up ammo, sometimes, very rarely, it has a modifier. Even coins have gotten modifiers once, I guess because they're "ammo" for the coin gun?
I also got a prefix I don't recognize. This and Qwerty's Mod are the only ones I think I have which add modifiers? Not certain about that admittedly.
But I found the prefix "careful" on coins at one point. But that doesn't seem to be a prefix here or there, so I'm stumped...
Anyone have any ideas?
Thanks for playing one of my mods. Honestly, I have never seen that happen on any ammo. The Careful prefix was not added by by mod so try asking another mod creator on if ammo can be reforged.
Any suggestions on new prefixes?
 
Thanks for playing one of my mods. Honestly, I have never seen that happen on any ammo. The Careful prefix was not added by by mod so try asking another mod creator on if ammo can be reforged.
Any suggestions on new prefixes?
I don't actually have any suggestions right now, but thanks for asking! The current ones are great as-is! And hm... Then it's probably another mod causing that. I may have to ask around a bit more. It's not really a big deal either way since it doesn't seem to actually affect the ammo or coins in any noticable way.
 
Update 1.1.5 enters with more compatibility for Calamity. Now the Sturdy prefix benefits from Calamity's changes to defense increasing accessory prefixes, albeit in a slightly different manner. Yielding and Fragile don't get changes in Calamity because negative changes to damage reduction along with bad modifiers that worsen over time is funky.
 
Hey, look. The mod now officially has a icon! Anyways, I'm still awaiting more localization for other languages, which is helpful since most of the languages I know already have full support in the mod or don't have official Terraria localizations on the Desktop version.
 
Small update that attempts to tweak reforging melee weapons that aren't shortswords or broadswords.

Check the front page or the Mod Browser.
 
Really cool addition. Might I suggest the Russian translation?

Brutal - Брутальный
Cruel - Жестокий
Dreadful - Отвратительный
Serious - Серьёзный
Wretched - Жалкий
Angelic - Ангельский

Stubborn - Упрямый
Barbaric - Варварский
Blistering - Знойный
Lousy - Паршивый
Unstable - Нестабильный

Fierce - Зверский
Brash - Наглый
Gigantic - Гигантский
Petite - Мелкий
Reckless - Бесшабашный
Tearing - Разрывающий
Draggy - Унылый

Accurate - Меткий
Careless - Небрежный
Jittery - Дрожащий
Offhanded - Бесцеремонный
Pumped - Перевозбуждённый
Roguish - Проказливый
Exhausted - Бессильный

Abysmal - Убогий
Eerie - Жутковатый
Demented - Сумасшедший
Sinister - Зловещий
Virtuous - Целомудренный
Hopeless - Безнадёжный
Languid - Вялый

Enraged - Разъярённый
Berserk - Бешеный
Wimpy - Хлипкий
Puny - Тщедушный
Unwieldy - Громоздкий
Clumsy - Неловкий
Endurable - Сносный
Fragile - Хрупкий
Yielding - Податливый
Slothful - Нерадивый
Tired - Усталый
Mysterious - Таинственный
Sturdy - Твердый
Bewitched - Околдованный
Enchanted - Зачарованный
Ethereal - Неземной
Mundane - Обыденный
Defiant - Дерзкий
Reigning - Царственный
Reverent - Благоговейный
Dominating - Господствующий
Brave - Смелый
Heroic - Героический
Chivalrous - Галантный
Notorious - Дурной
Repulsive - Отталкивающий
Cowardly - Трусливый
Timid - Робкий
Ballistic - Баллистический
Militant - Боевой
Honoring - Почетный
Tactical - Тактический
Uniform - Форменный
Soldierly - Воинский
Vengeful - Мстительный
Fabled - Баснословный
Peculiar - Необычный
Lax - Расслабленный
Naive - Простодушный
 
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Really cool addition. Might I suggest the Russian translation?

Brutal - Брутальный
Cruel - Жестокий
Dreadful - Отвратительный
Serious - Серьёзный
Wretched - Жалкий
Angelic - Ангельский

Stubborn - Упрямый
Barbaric - Варварский
Blistering - Знойный
Lousy - Паршивый
Unstable - Нестабильный

Fierce - Зверский
Brash - Наглый
Gigantic - Гигантский
Petite - Мелкий
Reckless - Бесшабашный
Tearing - Разрывающий
Draggy - Унылый

Accurate - Меткий
Careless - Небрежный
Jittery - Дрожащий
Offhanded - Бесцеремонный
Pumped - Перевозбуждённый
Roguish - Проказливый
Exhausted - Бессильный

Abysmal - Убогий
Eerie - Жутковатый
Demented - Сумасшедший
Sinister - Зловещий
Virtuous - Целомудренный
Hopeless - Безнадёжный
Languid - Вялый

Enraged - Разъярённый
Berserk - Бешеный
Wimpy - Хлипкий
Puny - Тщедушный
Unwieldy - Громоздкий
Clumsy - Неловкий
Endurable - Сносный
Fragile - Хрупкий
Yielding - Податливый
Slothful - Нерадивый
Tired - Усталый
Mysterious - Таинственный
Sturdy - Твердый
Bewitched - Околдованный
Enchanted - Зачарованный
Ethereal - Неземной
Mundane - Обыденный
Defiant - Дерзкий
Reigning - Царственный
Reverent - Благоговейный
Dominating - Господствующий
Brave - Смелый
Heroic - Героический
Chivalrous - Галантный
Notorious - Дурной
Repulsive - Отталкивающий
Cowardly - Трусливый
Timid - Робкий
Ballistic - Баллистический
Militant - Боевой
Honoring - Почетный
Tactical - Тактический
Uniform - Форменный
Soldierly - Воинский
Vengeful - Мстительный
Fabled - Баснословный
Peculiar - Необычный
Lax - Расслабленный
Naive - Простодушный
Whoa, I remember listening to your Kirby 2A03 covers. Anyways, with that in mind, 1.1.6 is now here sporting the new Russian translated provided by E253MechaShadow. Thanks for the translation.
 
Hey, was looking at the mod, and honestly, it looks great. I'm planning on using it in an upcoming playthrough with some friends and just wanted to offer a few ideas.
So, this might be impossible, depends on how terraria is set up. I have seen people change minion size before, but I'm not totally sure how that works and if it makes any sense to add without you needing to waste a super long time on it. If possible though, would love some summon weapon bonuses. Some simple ideas I had for this was some stuff reforges called Amplified (more damage and size, but more mana cost), Magnified (more size, but nothing else), Decrepit (less size, less damage), Launching (more knockback), Minimal (way less size and mana cost). Not sure how well those work, but as a summon main, I'd love anything for it.
Now, Thorium is very much one of my favorite mods, and honestly, it gives basically nothing reforge wise. Only gives one, called Engrossing, which makes Bard stuff last longer, and nothing else, not even for their second class, the healer. I personally would love some support for these support classes (see what I did there?), and reforges could be great.
First off, the bard. Accessories could get all of the following to help them out: Entralling (3-sec bonus empowerment, better Engrossing), Reedy (increases damage, but lowers inspiration regen), Resonanating (increases by 1 second, the worse form of Enthralling), and Inspirational (increases max inspiration).
For the healer, I am a lot less experienced, so no promises these ideas are actually good, but I do feel like the Healer needs some TLC. What I would do is make the following accessory bonuses: Mitigating (minor bonus additional healing), Radiant (increased radiant damage slightly), Brightening (increases radiant damage more), and Supporting (1 increased life recovery). These would all really help this mod and its mod interactions.
Anyways, I love the mod, and like the way it is going! Its such a simple idea, but thats the beauty of it, it fits into any modpack because of its light weight. Can't wait to see where this mod goes in the future, and have a nice day!
 
Hey, was looking at the mod, and honestly, it looks great. I'm planning on using it in an upcoming playthrough with some friends and just wanted to offer a few ideas.
So, this might be impossible, depends on how terraria is set up. I have seen people change minion size before, but I'm not totally sure how that works and if it makes any sense to add without you needing to waste a super long time on it. If possible though, would love some summon weapon bonuses. Some simple ideas I had for this was some stuff reforges called Amplified (more damage and size, but more mana cost), Magnified (more size, but nothing else), Decrepit (less size, less damage), Launching (more knockback), Minimal (way less size and mana cost). Not sure how well those work, but as a summon main, I'd love anything for it.
Now, Thorium is very much one of my favorite mods, and honestly, it gives basically nothing reforge wise. Only gives one, called Engrossing, which makes Bard stuff last longer, and nothing else, not even for their second class, the healer. I personally would love some support for these support classes (see what I did there?), and reforges could be great.
First off, the bard. Accessories could get all of the following to help them out: Entralling (3-sec bonus empowerment, better Engrossing), Reedy (increases damage, but lowers inspiration regen), Resonanating (increases by 1 second, the worse form of Enthralling), and Inspirational (increases max inspiration).
For the healer, I am a lot less experienced, so no promises these ideas are actually good, but I do feel like the Healer needs some TLC. What I would do is make the following accessory bonuses: Mitigating (minor bonus additional healing), Radiant (increased radiant damage slightly), Brightening (increases radiant damage more), and Supporting (1 increased life recovery). These would all really help this mod and its mod interactions.
Anyways, I love the mod, and like the way it is going! Its such a simple idea, but thats the beauty of it, it fits into any modpack because of its light weight. Can't wait to see where this mod goes in the future, and have a nice day!
Not sure if I can do anything about the Summon class, and I've heard that Thorium recently added some modifiers for Bard weapons, but I'm sure you wanted more accessory prefixes for Bard (and Healer) from what I see here.

Just waiting for a famous YouTuber to play this mod. (Or my upcoming, WIP mod about Gurls' Frontline , a mobile game)
 
Minor update incoming! 1.1.7 adds in a new negative prefix: Atrocious.

The prefix cap of 255 might be a tough thing to deal with, but that's not that important as of now. Only worrisome when the mod adds Thorium class prefixes.
 
A suggestion: is it possible to make an accessory give a minion slot?
Not sure... I may have to eventually retweak the Common prefixes once 1.4 goes live.
I found it, by using the mutant's armor from fargo's soul mod I found for minion slots it is just "player.maxMinions" but for you, having a look at you mod's code, using tmodloader's extract feature, it would be "myClone.maxMinions"
 
Hello. I made an account specifically to notify you of a bug that I came across using the "Endurable" prefix. I picked up a compass in the middle of a fight in the granite caves, and afterwards noticed the prefix stats.
1596653603202.png

I get this godly damage reduction from the item, giving me... this extensive number of damage reduction:
1596653678193.png

At first I thought it was a textual error, until I tested it with an extensive fall for testing, and I only took 1 damage (falling from the surface, about 2/3 of the way to the underworld in a medium world).
 
Hello. I made an account specifically to notify you of a bug that I came across using the "Endurable" prefix. I picked up a compass in the middle of a fight in the granite caves, and afterwards noticed the prefix stats.
View attachment 285937
I get this godly damage reduction from the item, giving me... this extensive number of damage reduction:
View attachment 285938
At first I thought it was a textual error, until I tested it with an extensive fall for testing, and I only took 1 damage (falling from the surface, about 2/3 of the way to the underworld in a medium world).
I'm not really sure what caused this but calamity can give you 104% damage reduction but it was patched by putting a soft cap to damage reduction that would probably completely nullify the effect
 
Hello. I made an account specifically to notify you of a bug that I came across using the "Endurable" prefix. I picked up a compass in the middle of a fight in the granite caves, and afterwards noticed the prefix stats.
View attachment 285937
I get this godly damage reduction from the item, giving me... this extensive number of damage reduction:
View attachment 285938
At first I thought it was a textual error, until I tested it with an extensive fall for testing, and I only took 1 damage (falling from the surface, about 2/3 of the way to the underworld in a medium world).
Quite odd indeed. I noticed that Thorium and Luiafk seemed to be loaded, so I tested it out on a mod loadout that had those two mods loaded. No ridiculous overflow.
 
Quite odd indeed. I noticed that Thorium and Luiafk seemed to be loaded, so I tested it out on a mod loadout that had those two mods loaded. No ridiculous overflow.
I had no sort of damage reduction prior to that, Thorium is what's letting me see the full number of damage reduction. I did have the endurance buff from luiafk, though it does not show up on buffs or the damage reduction "shield"
I'm not really sure what caused this but calamity can give you 104% damage reduction but it was patched by putting a soft cap to damage reduction that would probably completely nullify the effect
Calamity isn't installed with these mods though.

I crafted it into the GPS so I don't have the item anymore. I can try to recreate it to attempt to see what's going on?
 
v1.1.8 update with 3 new prefixes in exchange for the one added just previously. Sorry, Atrocious, but you shared names with a Calamity modifier. That won't do these years!

For the Bards: I know I've been needing new Bard prefixes as much as you guys do, but there's a bunch of kink I have trouble sorting out between me and the Thorium devs. At the current time, it is near impossible to create Bard prefixes outside of Thorium itself. Keep watch.
 
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