You replied to a message that wasn't even addressed to you. I was clearly responding to
@whoneedsnamestbh & you chose to insert yourself in the middle of it. You asked if you were missing something, so I filled you in. Yeah, the updates are cool, but the devs were clearly making a LOT of small changes based on player feedback. A lot of those suggestions are bad, because they didn't take the entire game into consideration & only very small, shortsighted portions. Every time the devs add bad ideas, they then have to go back a fix an issue that was fine the way it was.
NPC happiness, for example, is a good mechanic, but only if you like the idea of the NPCs having
some kind of personality & you like having Pylons. People were making it out to be this frustrating, intolerable addition that ruins everything. I ignored it for 75% of pre-Hardmode & when I finally got around to it, it wasn't even that hard to figure out. NPCs being unhappy doesn't ruin a players ability to build towers, hotels or anything else they can imagine. In-fact, before it was changed in 1.4.1, all you needed to do was make the NPCs happy once, buy the Pylons & leave any random two NPCs in the general area to use it.
What makes this situation even more obnoxious, is that most elaborate builders just use teleporters & wiring anyhow, so I'm totally lost on why players who have been building for years, suddenly want Pylons, as if they are the only fast, transport option. It's just a bunch of unnecessary silliness that's causing the devs to do extra, unneeded work on things that function just fine, when they could be squashing bugs or fixing portions of the game that actually need attention.
I'm not sure how many Terrarians here are creatives, but one of the worst feelings in the world, is having someone convince you to work on something they were certain needed a revamp, only to have you go back, & double-work, to undo the very changes they suggested, as if it wasn't their own bad idea in the first place.
so... in otherwords, you're saying the devs have no idea what they're doing, and you know better than them.
see, we're caught in this endless cycle, again...
also, i inserted myself into the conversation, cause you're talking on a public forum... weird how that happens, right?
i'm not afraid to say what needs to be said, i'm certainly not very popular for it, but unlike you, i examine a situation properly before saying anything.
seeing as i'm not the only one responding to you in this way, i have some others backing up what i am saying... but you are the only one who seems convinced that the developers are destroying themselves and ruining the game, aside from the trolls on the forum who complain about everything and insult the developers outright.
i'm honestly hoping one of them steps in and puts this conversation to bed, because you're clearly in need of some reassurance.
then again, you don't seem to trust the developers, so i have to wonder if anything they say will change your mind on the matter.
you mentioned earlier that people using the wiki is a sign that they failed at making a proper game... you realize how foolish that sounds?
wikis are made for... everything.
it's a comprehensive compilation of everything the game has to offer, made by the fans, FOR the fans.
you saying that makes the game a failure is like saying a game having a guide/walkthrough makes it a failure, because people use said guides to help them in said game.
you can play a game without said guide, but some people simply either don't have the time or patience to figure things out on their own.
or maybe they have more fun USING a guide, it's part of an experience, everyone has different ways of enjoying the same thing.
there is a reason the guide exists in-game, you would normally use him to figure out crafting recipes... and now with the bestiary, we can figure out what enemies drop what items in-game, for those who DON'T want to use the wiki.
yes, changes they make are based off fan feedback, but i doubt they allow unreasonable requests to alter their vision for the game.
and as i said, people enjoy the same thing in different ways... there might be players who enjoy setting up teleporters still, while some prefer the pylons.
having options is not a bad thing, some people are more creative and patient than others, so teleporters could be seen as a struggle or even a punishment for the less patient/creative types... i know i never used them.
i have creative ideas, but i've never done well with giving them form, so having a simpler fast travel system works well for me.
some people probably don't fast travel at all and prefer just using wings/flying mounts, cause that might be more fun for them.
a common thing i've seen from you is that you seem to devalue others' opinions and desires for the game, seeing your own as more important and "correct".
so again, we're back to this ego thing i mentioned earlier... when will this end?