kyllinglove
Official Terrarian
Here it is:you should post the code of the projectile its self, it could be a problem there
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace Fmod.Projectiles.WeaponProjectiles.Ranged
{
class HarpyBowProjectile : ModProjectile
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Feather");
}
public override void SetDefaults()
{
projectile.width = 16;
projectile.height = 12;
projectile.ranged = true;
projectile.aiStyle = 0;
aiType = ProjectileID.HarpyFeather;
projectile.timeLeft = 1200;
}
}
}