Scripter
Terrarian
Yeah, I just never bothered to update that. It works fine in the latest version.
Very cool! Thank you!
Yeah, I just never bothered to update that. It works fine in the latest version.
It should, but I would recommend moving all the items to a separate chest instead. The Assembler is kinda buggy. Also every time it's activated, it has to look through every single item stored in adjacent containers, which could take a while with a large Magic Storage network.quick question will the autocrafter work with magic storage? i want to have it where i can automate ore smelting the ores in my magic storage system but i don't know if it can do so or not.
I'm really glad to hear you're enjoying the mod.I've been using your mod together with Luiafk, Ore Seeds and a couple other mods to (slowly) build an automated potion-crafting lab where every single vanilla potion will be crafted automatically (using a star farm, eventual cobweb farm, statue farms, auto-fishers and planted ore that is auto-harvested along with all the herbs necessary.)
Since Luiafk is MIA and the mod might/probably will not be updated, I was wondering if you would ever consider adding more automation features to this mod (or a new mod) such as harvesters similar to the plant, cactus, tree harvesters and auto-fishers from Luiafk. That's like the number 1 thing I'm hoping for from someone in the modding scene post tmod 1.4.
Anyway, I love this mod. Thanks for making it
I've been using your mod together with Luiafk, Ore Seeds and a couple other mods to (slowly) build an automated potion-crafting lab where every single vanilla potion will be crafted automatically (using a star farm, eventual cobweb farm, statue farms, auto-fishers and planted ore that is auto-harvested along with all the herbs necessary.)
Since Luiafk is MIA and the mod might/probably will not be updated, I was wondering if you would ever consider adding more automation features to this mod (or a new mod) such as harvesters similar to the plant, cactus, tree harvesters and auto-fishers from Luiafk. That's like the number 1 thing I'm hoping for from someone in the modding scene post tmod 1.4.
Anyway, I love this mod. Thanks for making it
Did you connect the extractor next to the chest and the injector next to the extractinator with a wire?sup, ive tried making the automate extractor thing. ive copied the machine from the gif but when i activate the button it only activates once and dont repeat
yes, but the button dont work. it only activates ones
There was a post about that a while back: tModLoader - MechTransfer - Item translocation and more...Also does anyone know a way to say split or round robin items? for example. Im playing skyblock and want to set it up so that half of my obsidian goes into one chest to be used with Extractor and half goes into a chest for storage/Use. wanting to do this with stone and dirt as well. Trying to get it so i have auto Obsidian, Stone, Dirt, and sand generation to rebuild the world lol
There was a post about that a while back: tModLoader - MechTransfer - Item translocation and more...
You can also use a shift register style counter to add more destinations.
That is entirely possible...hey i found a bug with your mod, might be compatibility issues with the other mods i am playing with, but when i play with this mod on multiplayer (steam crossplay) the autocrafting doesnt work
or well, i think its a bug atleast
I believe the end of the first post has a picture of an auto-smelter. It's a bit outdated, but something like that should work.how do you set it up to auto smelt ores?
Well, they are supposed to be sort of like souped up dart traps. So, no, not doing damage to players would be a bit cheaty.quick question, is there a way you can set up the omni turrets to not deal damage to players?
I've been a bit out of the loop, I don't know what "Magic Storage Extra" is. But, if it's a different mod from Magic Storage, than chances are it won't work with MechTransfer as it. There is an API to get modded containers working, so you could nag BlushieMagic about this.I don't know if this is me not understanding the mod or an outright bug, but I noticed that items won't transfer into the Magic Storage via the Magic Storage Interface, yet has no trouble with a regular chest. I have the injector, interface, and magic storage set up similar to how it's shown in the example but it still doesn't work?
Edit: For some reason I didn't think to question if it was because I was using "Magic Storage Extra," also by BlushieMagic, which is for some reason completely different from Magic Storage
Since I use it to, basically a fork that adds some extra features and integrations. ...but it should export the same API as MagicStorage I believe.I've been a bit out of the loop, I don't know what "Magic Storage Extra" is. But, if it's a different mod from Magic Storage, than chances are it won't work with MechTransfer as it. There is an API to get modded containers working, so you could nag BlushieMagic about this.