Oh this is so like me, creating a thread to add more hammers
Jokes aside, with all the gear you can create with hardmode ores, there are no hammers at all....
I mean, come on.... There are hammers for each of the regular ores (and even wood) , but the only hammers for hardmode pre-mech tier is the pwnhammer..... Quite a gap right?
I’m also up for buffing the Hammush, but that’s off topic.
So here's the idea, add both warhammers and jackhammers to the pool of hardmode ore tier gear. Warhammers would be slower than war axes and swords, but have higher damage.
*I'm basing these stats on the ratios present in Chlorophyte rounded up*
View attachment 17944
Cobalt Warhammer
Damage: 38
Power: 80%
Knockback: 5.5
Rarity:
Use time: 39
Crafted with:
x 10
View attachment 17945
Palladium Warhammer
Damage: 41
Power: 83%
Knockback: 6
Rarity:
Use time: 39
Crafted with:
x 12
View attachment 17946
Mythril Warhammer
Damage: 44
Power: 83%
Knockback: 6
Rarity:
Use time: 39
Crafted with:
x 10
View attachment 17947
Orichalcum Warhammer
Damage: 47
Power: 85%
Knockback: 7
Rarity:
Use time: 39
Crafted with:
x 12
View attachment 17948
Adamantite Warhammer
Damage: 49
Power: 85%
Knockback: 6
Rarity:
Use time: 39
Crafted with:
x 12
View attachment 17949
Titanium Warhammer
Damage: 50
Power: 89%
Knockback: 8.5
Rarity:
Use time: 39
Crafted with:
x 13
So yeah, that’s the basic idea. I’m still working on the stats and sprites for the jackhammers and add them in as I finish.
Please comment and/or criticize!