Baconfry
Terrarian
Hey, everyone. After having maintained this thread for a long time, across both forums, I have decided that if only one of my ideas makes it into Terraria, it would be this one.
A few things motivated me to make this suggestion:
So, here's my suggestion.
In the Underground Snow, once Hardmode is initiated, a new ore named
Glacial Ice will spawn and grow near the bottom of the biome right above where it terminates, growing similarly to the way Chlorophyte grows. It grows on normal ice, but not pink or purple. It requires 175% pickaxe power to mine, which can be supplied by Titanium/Adamantite tools but not Orichalcum/Mythril.
At an Adamantite or Titanium Forge, it can be crafted into Glacial Bars, which replace Adamantite/Titanium Bars in the crafting recipe for Frost Armor. Each bar is crafted with four ores.
(1.2 version)
(1.3 version)
In addition to being used in Frost Armor, Glacial Bars and Glacial Ice can be used to make a number of consumable items.
Frost Bullet
11 ranged damage
Bounces off surfaces an unlimited number of times until it hits an enemy. Lasts for 1 second. Kind of like a non-piercing Shadowbeam Staff. Much more viable than Meteor Shot in enclosed spaces, but does not pierce.
One Glacial Bar in combination with 150 Musket Balls makes 150 Frost Bullets.
Frost Arrow
14 ranged damage
Sticks into surfaces, and damages an enemy that touches it once. Lasts for 5 seconds after striking a surface. (Breaks if it hits an enemy.) Has an incredible synergy with the Daedalus Stormbow, and is extremely effective against grounded enemies.
One Glacial Bar makes 100 Frost Arrows.
Frost Dart
10 ranged damage
If it hits an enemy or surface, it explodes into a short-lived ice cloud that deals constant damage. Any solid blocks within the explosion radius are temporarily coated in damaging ice, for 10 seconds. Could potentially give Exploding Bullets a run for their money when used against the Destroyer.
One Glacial Ice makes 100 Frost Darts. This continues the trend of darts being crafted by hand.
Flask of Frost
All melee attacks inflict Frostburn.
To make Frost Armor more unique, wearing the full set of Frost Armor would now grant immunity to On Fire!, and also give melee and ranged attacks a chance to briefly freeze enemies in place. This chance is inversely proportional to the target's knockback resistance, and would never trigger on those immune to knockback.
Finally, Glacial Ice can be used to craft a number of weapons.
x12 =
x12 =
x10 +
=
Admittedly, these weapons are a bit underwhelming in their current state, and requiring 175% pickaxe power to obtain wouldn't make things any better. Therefore, any update that included Glacial Ice would also include buffs to these three weapons.
This would force Ice Mimics to share a drop table with regular Mimics, a change that might not be too popular. I suppose I should edit the poll to see what you prefer.
As always, thank you for reading my thread, and I apologize for not fixing the broken images sooner. I did change a few things in my edit, (such as giving Frost Armor a new set bonus) so I would be very happy to see some discussion on that.
A few things motivated me to make this suggestion:
- Titanium and Adamantite make little sense as crafting ingredients for Frost Armor, and they are also a hotly contested resource.
- There is only one ice-themed ammunition type, the Frostburn Arrow.
- There is no special ore that requires an Adamantite or Titanium Pickaxe to mine.
So, here's my suggestion.
In the Underground Snow, once Hardmode is initiated, a new ore named
At an Adamantite or Titanium Forge, it can be crafted into Glacial Bars, which replace Adamantite/Titanium Bars in the crafting recipe for Frost Armor. Each bar is crafted with four ores.
In addition to being used in Frost Armor, Glacial Bars and Glacial Ice can be used to make a number of consumable items.
Frost Bullet
11 ranged damage
Bounces off surfaces an unlimited number of times until it hits an enemy. Lasts for 1 second. Kind of like a non-piercing Shadowbeam Staff. Much more viable than Meteor Shot in enclosed spaces, but does not pierce.
One Glacial Bar in combination with 150 Musket Balls makes 150 Frost Bullets.
Frost Arrow
14 ranged damage
Sticks into surfaces, and damages an enemy that touches it once. Lasts for 5 seconds after striking a surface. (Breaks if it hits an enemy.) Has an incredible synergy with the Daedalus Stormbow, and is extremely effective against grounded enemies.
One Glacial Bar makes 100 Frost Arrows.
Frost Dart
10 ranged damage
If it hits an enemy or surface, it explodes into a short-lived ice cloud that deals constant damage. Any solid blocks within the explosion radius are temporarily coated in damaging ice, for 10 seconds. Could potentially give Exploding Bullets a run for their money when used against the Destroyer.
One Glacial Ice makes 100 Frost Darts. This continues the trend of darts being crafted by hand.
Flask of Frost
All melee attacks inflict Frostburn.
To make Frost Armor more unique, wearing the full set of Frost Armor would now grant immunity to On Fire!, and also give melee and ranged attacks a chance to briefly freeze enemies in place. This chance is inversely proportional to the target's knockback resistance, and would never trigger on those immune to knockback.
Finally, Glacial Ice can be used to craft a number of weapons.
Admittedly, these weapons are a bit underwhelming in their current state, and requiring 175% pickaxe power to obtain wouldn't make things any better. Therefore, any update that included Glacial Ice would also include buffs to these three weapons.
This would force Ice Mimics to share a drop table with regular Mimics, a change that might not be too popular. I suppose I should edit the poll to see what you prefer.
As always, thank you for reading my thread, and I apologize for not fixing the broken images sooner. I did change a few things in my edit, (such as giving Frost Armor a new set bonus) so I would be very happy to see some discussion on that.
Last edited: