DicemanX
Brain of Cthulhu
I present the second version of my hardmode Ultimate Grinder. The second version expands the items one can grind for, and features a simpler construction. The grinder can be used to grind for:
1) All 5 keymolds
2) Souls of Light and Night
3) Mimic drops
4) Rare mob banners (including Nymph)
5) Most components of the Ankh Shield
6) Almost everything else that can be obtained underground outside of the Dungeon
Here is the guide for the previous version of the grinder:
http://www.terrariaonline.com/threads/the-ultimate-hardmode-grinder-fully-automated.166636/
(EDIT: as Full Metal Kirby correctly pointed out to me, the background walls holding the torches at the very bottom will impact the Chaos Elemental spawn rate - they should be removed if one is hunting for a Rod of Discord).
The updated grinder features two innovations:
1) A bird tower on the far left that counts the number of times the player moves back and forth on the minecart below the spawn surfaces, and upon the third pass switches tracks so that the player teleports to the upper level(s) to collect the dropped Souls.
2) A variable spawn surface selector on the far right, which controls what mobs spawn on the surface. The available surfaces are:
Hallow surface
Corruption surface
Crimson surface
Jungle surface
Mushroom surface
This greatly expands the number of items that one can grind for, including additional mob banners. A Snow/Ice surface isn't necessary, since mobs that spawn on those surfaces can actually spawn on any surface so long as there is at least 300 blocks of snow/ice nearby.
Here are the schematics for the new grinder with and without wiring:
All holes to the left and right of the outer edges of the grinder are completely filled in up to 90 blocks left and right and 50 blocks below. When the player teleports into the arena, the dart trap batteries on the right are turned on by activating the bird statue and then a spawn surface is selected. The player then hops onto the mine track and moves slowly back and forth 3 times before the track switches on the far left. Once it switches the player is teleported to the middle track to collect any errant souls that were not collected when moving back and forth on the bottom track before returning to the bottom track.
If one of the two upper spawn surfaces are selected, the player will teleport from the middle track to the upper track to collect the upper errant souls before returning to the bottom track.
Here's the video of the farm in action, showcasing all the spawn surfaces:
World download:
http://www.filedropper.com/dicemanxultimatehmworld
1) All 5 keymolds
2) Souls of Light and Night
3) Mimic drops
4) Rare mob banners (including Nymph)
5) Most components of the Ankh Shield
6) Almost everything else that can be obtained underground outside of the Dungeon
Here is the guide for the previous version of the grinder:
http://www.terrariaonline.com/threads/the-ultimate-hardmode-grinder-fully-automated.166636/
(EDIT: as Full Metal Kirby correctly pointed out to me, the background walls holding the torches at the very bottom will impact the Chaos Elemental spawn rate - they should be removed if one is hunting for a Rod of Discord).
The updated grinder features two innovations:
1) A bird tower on the far left that counts the number of times the player moves back and forth on the minecart below the spawn surfaces, and upon the third pass switches tracks so that the player teleports to the upper level(s) to collect the dropped Souls.
2) A variable spawn surface selector on the far right, which controls what mobs spawn on the surface. The available surfaces are:
Hallow surface
Corruption surface
Crimson surface
Jungle surface
Mushroom surface
This greatly expands the number of items that one can grind for, including additional mob banners. A Snow/Ice surface isn't necessary, since mobs that spawn on those surfaces can actually spawn on any surface so long as there is at least 300 blocks of snow/ice nearby.
Here are the schematics for the new grinder with and without wiring:
All holes to the left and right of the outer edges of the grinder are completely filled in up to 90 blocks left and right and 50 blocks below. When the player teleports into the arena, the dart trap batteries on the right are turned on by activating the bird statue and then a spawn surface is selected. The player then hops onto the mine track and moves slowly back and forth 3 times before the track switches on the far left. Once it switches the player is teleported to the middle track to collect any errant souls that were not collected when moving back and forth on the bottom track before returning to the bottom track.
If one of the two upper spawn surfaces are selected, the player will teleport from the middle track to the upper track to collect the upper errant souls before returning to the bottom track.
Here's the video of the farm in action, showcasing all the spawn surfaces:
World download:
http://www.filedropper.com/dicemanxultimatehmworld
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