Blocks & Decoration Making a Few Decorative Statues Actually Do Something

I think that all of the Statues should be classless, or else provide equal bonuses for more than one class. The way I did it in my long forgotten statue functions thread (which never made it to TCF) looked something like this, although a tweaked it a bit:

Sword_Statue.png

Sword Statue
Grants 'Fighter's Blessing'
+4% Damage.

Bow_Statue.png

Bow Statue
Grants 'Marksman's Blessing'
+4% Critical strike chance.

Woman_Statue.png

Woman Statue
Grants 'Lady's Blessing'
+4% Melee speed.
+4% Ranged velocity.
-4% Mana cost.

Spear_Statue.png

Spear Statue
Grants 'Titan's Blessing'
+Melee and Minion knockback.

Boot_Statue.png

Boot Statue
Grants 'Hermes Blessing'
+4% Movement speed

Cross_Statue.png

Cross Statue
Grants 'Healer's Blessing'
+0.5 HP/s regeneration.

Anvil_Statue.png

Anvil Statue
Grants 'Armorer's Blessing'
+4 Defense.

Shield_Statue.png

Shield Statue
Grants 'Defender's Blessing'
+25% Knockback resistance

Axe_Statue.png

Axe Statue
Grants 'Woodcutter's Blessing'
+10% Axe chopping speed.

Pickaxe_Statue.png

Pickaxe Statue
Grants 'Miner's Blessing'
+10% Pickaxe mining speed.

Hammer_Statue.png

Hammer Statue
Grants 'Builder's Blessing'
+10% Block Placement speed.
+10% Hammer speed.

Some similarities and differences, just in case you wanted to see them.

Anyways, you might be interested in this. Statues that seem like they would spawn items on use, but in fact don't:

Mushroom_Statue.png
Mushroom Statue - Should create Mushrooms.
Potion_Statue.png
Potion Statue - Should create Lesser Healing Potions.
Sunflower_Statue.png
Sunflower Statue - Should create Sunflowers.

Granting Potion Sickness evasion so early on is probably a bad idea anyways.
 
I think that all of the Statues should be classless, or else provide equal bonuses for more than one class. The way I did it in my long forgotten statue functions thread (which never made it to TCF) looked something like this, although a tweaked it a bit:

Sword_Statue.png

Sword Statue
Grants 'Fighter's Blessing'
+4% Damage.

Bow_Statue.png

Bow Statue
Grants 'Marksman's Blessing'
+4% Critical strike chance.

Woman_Statue.png

Woman Statue
Grants 'Lady's Blessing'
+4% Melee speed.
+4% Ranged velocity.
-4% Mana cost.

Spear_Statue.png

Spear Statue
Grants 'Titan's Blessing'
+Melee and Minion knockback.

Boot_Statue.png

Boot Statue
Grants 'Hermes Blessing'
+4% Movement speed

Cross_Statue.png

Cross Statue
Grants 'Healer's Blessing'
+0.5 HP/s regeneration.

Anvil_Statue.png

Anvil Statue
Grants 'Armorer's Blessing'
+4 Defense.

Shield_Statue.png

Shield Statue
Grants 'Defender's Blessing'
+25% Knockback resistance

Axe_Statue.png

Axe Statue
Grants 'Woodcutter's Blessing'
+10% Axe chopping speed.

Pickaxe_Statue.png

Pickaxe Statue
Grants 'Miner's Blessing'
+10% Pickaxe mining speed.

Hammer_Statue.png

Hammer Statue
Grants 'Builder's Blessing'
+10% Block Placement speed.
+10% Hammer speed.

Some similarities and differences, just in case you wanted to see them.

Anyways, you might be interested in this. Statues that seem like they would spawn items on use, but in fact don't:

Mushroom_Statue.png
Mushroom Statue - Should create Mushrooms.
Potion_Statue.png
Potion Statue - Should create Lesser Healing Potions.
Sunflower_Statue.png
Sunflower Statue - Should create Sunflowers.

Granting Potion Sickness evasion so early on is probably a bad idea anyways.
Ok, I see what you're saying, but personally I like the idea of having a few class-specific statues. But thats just me. Although I really like the idea of the 3 that create items. And i do see what you're saying about potion sickness :p
 
The changes I'd recommend:

Give the Defense bonus to the Anvil Statue and let the Shield Statue provide Knockback resistance.
Anvil_Statue.png

Anvil Statue
+4 Defense.

Shield_Statue.png

Shield Statue
+25% Knockback resistance
Change the Potion Statue to an item-creating statue and add the Cross Statue in its place.
Cross_Statue.png

Cross Statue
+0.5 HP/s regeneration.
Give the Hammer Statue an additional Block Placement Speed bonus.
Hammer_Statue.png

Hammer Statue
+10% Block Placement speed.
+10% Hammer speed.
That's all I really care about. :p
 
I like it, but it might get pretty overpowered when combined with existing accessories and items that give similar buffs. Sadly, no support.
 
I like it, but it might get pretty overpowered when combined with existing accessories and items that give similar buffs. Sadly, no support.
Why? Its not like that eould be Op or anything. Look at regen- palladium+campfire+heart lantern+regen potion+band of regen+honey. Its not like a single buff for another thing would be unfair.
 
Why? Its not like that eould be Op or anything. Look at regen- palladium+campfire+heart lantern+regen potion+band of regen+honey. Its not like a single buff for another thing would be unfair.

But can't they all be used simultaneously? If they can't then excuse me, because that would be fine. :l
 
It would still be pretty OP for bosses, but it would be better.
I still have trouble beating a lot of the hard mode bosses, so I think it would be fair. Also I think there was an option to turn them off and just use them as regular statues, that way you don't have to use them if you don't want to.
 
I still have trouble beating a lot of the hard mode bosses, so I think it would be fair. Also I think there was an option to turn them off and just use them as regular statues, that way you don't have to use them if you don't want to.

Dude that dark green text is really annoying.
 
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