LoM2
Retinazer
Not by much, a lot of bosses will still be unaffected. But still fixing to some degree. Now shut up and listen.
I actually started on this idea while working on a larger project. Will still be implemented there but this honestly deserves it's own thread, so here we go.
Now. We're going to be ignoring most of the Pre HM bosses while working on this (I mean, come on, Queen Bee isn't that hard to grind.). I made a few sprites but honestly not many are needed. Right now I'm aiming at Plantera, The Golem, and Duke Fishron. (Moon events aren't too bad and the Mechs have pretty much no RNG at all, not including vanity.)
All three of these bosses will now drop one extra item alongside what they normally do. This item will be purely material and can be used to craft most of their respective drops.
Plantera:
Golem:
Duke:
Each boss will drop 3-4 materia. Each drop will require more than that.
Recipes:
+
x10 =
+
x 10 =
(I know this kinda sucks for the crimson. Any better recipes would be appreciated, otherwise crimson can deal with it.)
x 20 + x 5 +
x 8 =
+
x10 =
+
x 10 =
(I left out the Grenade Launcher b/c it's the first rocket weapon you obtain (and it's 100% first kill.) Also the Pygmy staff because I believe it has a drop chance separate to the other stuff. Correct me if I'm wrong.)
EDIT: I was actually right about the Pygmy Staff. Killed Plantera: Got both the Wasp Gun and the Pygmy Staff.
+
x 20 + x 5 +
+
+
(I left out the Grenade Launcher b/c it's the first rocket weapon you obtain (and it's 100% first kill.) Also the Pygmy staff because I believe it has a drop chance separate to the other stuff. Correct me if I'm wrong.)
EDIT: I was actually right about the Pygmy Staff. Killed Plantera: Got both the Wasp Gun and the Pygmy Staff.
Honestly I was considering just leaving the Duke out of this, considering he has a 1/5 drop chance for most of his stuff anyways.
x 30 +
x10 =
+
x 8 =
+
x 8 =
+
x 10 =
(That's a water bolt.)
+
x 8 =
+ x8 =
x 30 +
+
+
+
+
+ x8 =
Now, before you go screaming at me that it's OP and whatnot: Everything here requires you to defeat the boss at least two (Most of them 3-5) times. This is so that you're guaranteed to get at least something you want without having to grind for five hours. (Golem's not too bad, but planteras can take a while to find and if you're not endgame, build a suitable area for, and Fishron is just a pain in general.)
Also because I needed the Sun Scales for my other idea and thought that another armor material for the Golem was kind of overkill and that it should get some other purpose.
Feedback on balance is appreciated, I can raise or lower the amt of material dropped or required as needed. (Rhymes! Kind of .-.) Thanks for reading!
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